Pular para o conteúdo principal

ETHNOS_APP

Início • Busca • Periódicos • Lista 0

Brian Greenspan

Dados Biográficos

ID135326
NOMEBrian Greenspan
PRENOMESBrian
SOBRENOMEGreenspan
ASSINATURAGREENSPAN B
AFILIAÇÕESCarleton University
VERIFICADONão
TOTAL DE OBRAS2
TOTAL DE CITAÇÕES5
TOTAL COMO AUTOR2
TOTAL COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO2006
ANO MAIS RECENTE DE PUBLICAÇÃO2011
ÍNDICE H1
  • A Man Chooses, A Slave Obeys

    Open Access•Jessica Aldred, Brian Greenspan•ARTICLE•Games and Culture•2011•Citada por: 5•Referências: 9

    For all the critical attention paid to dystopian landscapes in recent literature and film, a similar dystopian turn within gamespace has been largely overlooked. The authors contend that post-apocalyptic digital games merit the same critical examination as their literary and cinematic counterparts, arguing that such games can provide a meaningful site in which questions about the future of technology play out against the dialectic of utopian and …

  • Live Hypernarrative and Cybercartography

    Brian Greenspan, Claire Dormann et al.•ARTICLE•Cartographica The International…•2006

    This article explores some of the potentialities of narration in the context of cybercartography. We have developed a new kind of dynamic or “live” form of hypernarrative, in which the content and structure of stories is determined by live information. This system would ultimately allow the creation of hypermedia narratives capable of mining public databases on the fly in order to customize and integrate narrative material appropriate to the user…

  • A Man Chooses, A Slave Obeys

    Open Access•Jessica Aldred, Brian Greenspan•ARTICLE•Games and Culture•2011•Citada por: 5•Referências: 9

    For all the critical attention paid to dystopian landscapes in recent literature and film, a similar dystopian turn within gamespace has been largely overlooked. The authors contend that post-apocalyptic digital games merit the same critical examination as their literary and cinematic counterparts, arguing that such games can provide a meaningful site in which questions about the future of technology play out against the dialectic of utopian and …

  • Live Hypernarrative and Cybercartography

    Brian Greenspan, Claire Dormann et al.•ARTICLE•Cartographica The International…•2006

    This article explores some of the potentialities of narration in the context of cybercartography. We have developed a new kind of dynamic or “live” form of hypernarrative, in which the content and structure of stories is determined by live information. This system would ultimately allow the creation of hypermedia narratives capable of mining public databases on the fly in order to customize and integrate narrative material appropriate to the user…

  • A Man Chooses, A Slave Obeys

    Open Access•Jessica Aldred, Brian Greenspan•ARTICLE•Games and Culture•2011•Citada por: 5•Referências: 9

    For all the critical attention paid to dystopian landscapes in recent literature and film, a similar dystopian turn within gamespace has been largely overlooked. The authors contend that post-apocalyptic digital games merit the same critical examination as their literary and cinematic counterparts, arguing that such games can provide a meaningful site in which questions about the future of technology play out against the dialectic of utopian and …

Computer Science (2 obras) · 3D Modeling in Geospatial Applications (1 obras) · Action (physics (1 obras) · Aesthetics (1 obras) · Ambivalence (1 obras) · Archaeology (1 obras) · Art (1 obras) · Cinema and Media Studies (1 obras) · Context (archaeology (1 obras) · Convergence (economics (1 obras)

Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae