Worawach Tungtjitcharoen
Dados Biográficos
| ID | 150256 |
|---|---|
| NOME | Worawach Tungtjitcharoen |
| PRENOMES | Worawach |
| SOBRENOME | Tungtjitcharoen |
| ASSINATURA | TUNGTJITCHAROEN W |
| AFILIAÇÕES | Thammasat University |
| VERIFICADO | Não |
| TOTAL DE OBRAS | 1 |
| TOTAL DE CITAÇÕES | 2 |
| OBRAS COMO AUTOR | 1 |
| OBRAS COMO EDITOR | 0 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 2015 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2015 |
| ÍNDICE H | 1 |
Art Video Games
This study conducted analytical and semiexperimental research with the purpose of testing if art video games serve as a form of transmission of social representations and feelings. Accordingly, a free-association questionnaire was used after participants played the game The Graveyard. The associative method was paired with item hierarchization and clustering techniques using a structural approach. The data were analyzed using mixed methods (frequ…
Art Video Games
This study conducted analytical and semiexperimental research with the purpose of testing if art video games serve as a form of transmission of social representations and feelings. Accordingly, a free-association questionnaire was used after participants played the game The Graveyard. The associative method was paired with item hierarchization and clustering techniques using a structural approach. The data were analyzed using mixed methods (frequ…
Art Video Games
This study conducted analytical and semiexperimental research with the purpose of testing if art video games serve as a form of transmission of social representations and feelings. Accordingly, a free-association questionnaire was used after participants played the game The Graveyard. The associative method was paired with item hierarchization and clustering techniques using a structural approach. The data were analyzed using mixed methods (frequ…
Artificial Intelligence (1 obra) · Association (psychology (1 obra) · Associative property (1 obra) · Categorical variable (1 obra) · Cluster analysis (1 obra) · Cognitive psychology (1 obra) · Computer Science (1 obra) · Creativity in Education and Neuroscience (1 obra) · Feeling (1 obra) · Media Influence and Health (1 obra)