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Michael Bourlakis

Dados Biográficos

ID1680488
NOMEMichael Bourlakis
PRENOMESMichael
SOBRENOMEBourlakis
ASSINATURABOURLAKIS M
AFILIAÇÕESCranfield University
ORCID0000-0001-5093-5398
VERIFICADOSim
TOTAL DE OBRAS6
TOTAL DE CITAÇÕES7
TOTAL COMO AUTOR6
TOTAL COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO2010
ANO MAIS RECENTE DE PUBLICAÇÃO2023
ÍNDICE H1
  • How technostress may affect employee performance in educational work environments

    Open Access•Michael Bourlakis, Tahir M Nisar et al.•ARTICLE•Technological Forecasting and…•2023

    Despite there being a proliferation of research into the relationship between educators and work-related stress, there appears to be a lack of research on how institutions respond to this problem. The development of information and communications technology (ICT) has contributed to extra stress (technostress) in the education sector as the need to use technology increases and technostress develops. Therefore, this research aims to explore the con…

  • Unravelling influential individual level factors during a crowdfunding campaign

    Open Access•Tahir M Nisar, Guru Prabhakar et al.•ARTICLE•Technological Forecasting and…•2022

  • Does trust play a role when it comes to donations? A comparison of Italian and US higher education institutions

    Open Access•Barbara Francioni, Ilaria Curina et al.•ARTICLE•Higher Education•2021

  • Modelling the impact of climate change risk on bioethanol supply chains

    Open Access•Abhijeet Ghadge, Sjoerd van der Werf et al.•ARTICLE•Technological Forecasting and…•2020

  • Staging the New Retail Drama

    Open Access•Savvas Papagiannidi, Savvas Papagiannidis et al.•ARTICLE•Journal of Virtual Worlds Research•2010

    Consumers have traditionally looked for products that could fulfil their needs and retailers responded to demand by initially adopting product-oriented, and then more recently customer-oriented, strategies. This shift was heavily underpinned by technology which enabled retailers to implement more intelligent approaches that evolved around consumers, based on their profiles. The next step in this transformation is now towards a ‘unique’ experience…

  • Living in 'Multiple Spaces

    Open Access•Feng Li, Savvas Papagiannidi et al.•ARTICLE•Environment and Planning D…•2010•Citada por: 7•Referências: 19

    The rapid development of massively multiplayer online role-playing games (MMORPGs) is creating new virtual worlds that significantly extend our socioeconomic environment. Increasingly, organisations and individuals have to live in multiple spaces incorporating physical, electronic, and virtual spaces, which are creating numerous new business and social opportunities and challenges. Today, MMORPGs-both virtual social worlds and online fantasy game…

  • Living in 'Multiple Spaces

    Open Access•Feng Li, Savvas Papagiannidi et al.•ARTICLE•Environment and Planning D…•2010•Citada por: 7•Referências: 19

    The rapid development of massively multiplayer online role-playing games (MMORPGs) is creating new virtual worlds that significantly extend our socioeconomic environment. Increasingly, organisations and individuals have to live in multiple spaces incorporating physical, electronic, and virtual spaces, which are creating numerous new business and social opportunities and challenges. Today, MMORPGs-both virtual social worlds and online fantasy game…

  • Staging the New Retail Drama

    Open Access•Savvas Papagiannidi, Savvas Papagiannidis et al.•ARTICLE•Journal of Virtual Worlds Research•2010

    Consumers have traditionally looked for products that could fulfil their needs and retailers responded to demand by initially adopting product-oriented, and then more recently customer-oriented, strategies. This shift was heavily underpinned by technology which enabled retailers to implement more intelligent approaches that evolved around consumers, based on their profiles. The next step in this transformation is now towards a ‘unique’ experience…

  • Living in 'Multiple Spaces

    Open Access•Feng Li, Savvas Papagiannidi et al.•ARTICLE•Environment and Planning D…•2010•Citada por: 7•Referências: 19

    The rapid development of massively multiplayer online role-playing games (MMORPGs) is creating new virtual worlds that significantly extend our socioeconomic environment. Increasingly, organisations and individuals have to live in multiple spaces incorporating physical, electronic, and virtual spaces, which are creating numerous new business and social opportunities and challenges. Today, MMORPGs-both virtual social worlds and online fantasy game…

  • Modelling the impact of climate change risk on bioethanol supply chains

    Open Access•Abhijeet Ghadge, Sjoerd van der Werf et al.•ARTICLE•Technological Forecasting and…•2020

  • Does trust play a role when it comes to donations? A comparison of Italian and US higher education institutions

    Open Access•Barbara Francioni, Ilaria Curina et al.•ARTICLE•Higher Education•2021

  • Unravelling influential individual level factors during a crowdfunding campaign

    Open Access•Tahir M Nisar, Guru Prabhakar et al.•ARTICLE•Technological Forecasting and…•2022

  • How technostress may affect employee performance in educational work environments

    Open Access•Michael Bourlakis, Tahir M Nisar et al.•ARTICLE•Technological Forecasting and…•2023

    Despite there being a proliferation of research into the relationship between educators and work-related stress, there appears to be a lack of research on how institutions respond to this problem. The development of information and communications technology (ICT) has contributed to extra stress (technostress) in the education sector as the need to use technology increases and technostress develops. Therefore, this research aims to explore the con…

Political science (4 obras) · Business (3 obras) · Computer Science (3 obras) · Economics (3 obras) · Psychology (3 obras) · Public relations (3 obras) · Advertising (2 obras) · Digital Marketing and Social Media (2 obras) · Engineering (2 obras) · Knowledge management (2 obras)

Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae