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Bruno Andrade

Dados Biográficos

ID213727
NOMEBruno Andrade
PRENOMESBruno
SOBRENOMEAndrade
ASSINATURAANDRADE B
AFILIAÇÕESDelft University of Technology
ORCID0000-0002-1191-8082
VERIFICADOSim
TOTAL DE OBRAS12
TOTAL DE CITAÇÕES9
TOTAL COMO AUTOR12
TOTAL COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO2015
ANO MAIS RECENTE DE PUBLICAÇÃO2026
ÍNDICE H2
  • A Gaia‐Inspired Framework for Geogames

    Open Access•Bruno Andrade, Marta Brković Dodig•ARTICLE•Urban Planning•2026

    The field of geogames, positioned at the intersection of serious games and geographic information systems (GIS), remains theoretically fragmented and underexplored. This article addresses that gap by introducing a novel framework that integrates game studies with the Gaia hypothesis, as proposed by Lovelock and Margulis and expanded through post‐humanist perspectives. While game studies provide valuable insights into mechanics, narratives, and pl…

  • How Can Games Transform Cities? Geogames as Tools for Research, Education, and Urban Praxis

    Open Access•Bruno Andrade, Alenka Poplin et al.•ARTICLE•Urban Planning•2026

    Geogames have matured from an emergent field in the 2000s into a transformative intersection of game design, geographic information science, and games with a purpose. This thematic issue advances the geogames research, education, and praxis agenda through 10 articles organized into two sections. Section 1 establishes geogames as rigorous research and educational instruments, exploring their theoretical foundations, methodological applications, an…

  • Heritage fieldwork for values-based design in higher education

    Bruno Andrade, Ana Pereira Roders•ARTICLE•Journal of Cultural Heritage…•2025

    Purpose This paper aims to explore the integration of values-based design and serious gaming for heritage fieldwork in architectural higher education. By employing serious gaming, the study seeks to develop user-friendly tools that facilitate and motivate the participation of diverse stakeholders in the redesign process. This approach enhances the recognition and conservation of heritage values associated with tangible and intangible attributes i…

  • Capturing experts’ knowledge in heritage planning enhanced by AI

    Open Access•Mahda Foroughi, Bruno Andrade et al.•ARTICLE•Journal of Cultural Heritage•2024•Referências: 1

    Experts have always played an important role in heritage planning, practice, and theory. There is a wealth of literature published every year regarding heritage and its cultural significance. Experts also contribute to heritage planning and developing policy documents. Still, literature is rarely used as a source of primary research to systematically reveal and compare experts’ opinions on the cultural significance of built heritage. Analyzing th…

  • Sonja Lanehart, Language in African American communities. New York

    Open Access•Bruno Andrade, Bruno Cesar Andrade•ARTICLE•Language in Society•2024

    An abstract is not available for this content so a preview has been provided. Please use the Get access link above for information on how to access this content

  • Let’s discuss our city! Engaging youth in the co-creation of living environments with digital serious geogames and gamified storytelling

    Open Access•Alenka Poplin, Bruno Andrade et al.•ARTICLE•Environment and Planning B Urban…•2023

    This article concentrates on ways in which novel playful technologies can engage youth in co-creation of living environments. The presented study focuses on five selected prototypes of serious digital geogames and gamified storytelling that were developed specifically for younger generations of users. The analysis concentrates on reviewing their goals, game story, outcomes, and the results of testing serious digital geogames prototypes with youth…

  • Public participation and consensus-building in urban planning from the lens of heritage planning

    Open Access•Mahda Foroughi, Bruno Andrade et al.•ARTICLE•Cities•2023•Citada por: 7•Referências: 4

    Public participation has been growing in both theory and practice of urban planning, including heritage planning. The reasoning is to facilitate the involvement of a broader group of stakeholders, beyond experts. More specifically, for heritage planning, participation could enable consensus-building on defining the significance of heritage, namely attributes (the resources that should be listed as heritage), and values (the reasons that attribute…

  • Capturing public voices

    Open Access•Mahda Foroughi, Bruno Andrade et al.•ARTICLE•Habitat International•2023•Citada por: 2•Referências: 13

    Social media platforms have been increasingly used by locals and tourists to express their opinions about buildings, cities, and built heritage in particular. Most recently, scholars have been using social media to conduct innovative research on built heritage and heritage management. Still, the application of artificial intelligence (AI) methods to analyze social media data for heritage management is seldom explored. This paper investigates the …

  • Altered spaces

    Open Access•Brenda Mcnally, Bruno Andrade•ARTICLE•Visual Studies•2022

    The climate crisis has inspired youth-led activism across the world and young people now lead global campaigns and political protest on climate justice. However, aside from news media coverage of youth activism and the attendant focus on young people’s hand-drawn protest placards, relatively little is known about young people’s views on the actions needed to respond to the climate crisis or how they imagine environmentally-sustainable futures. Th…

  • Minecraft as a Tool for Engaging Children in Urban Planning

    Open Access•Bruno Andrade, Alenka Poplin et al.•ARTICLE•ISPRS International Journal of…•2020

    The purpose of this paper is to explore the potential of Minecraft’s game environment for urban planning with older and younger children in a public school in Tirol town, Brazil. Minecraft is employed as an innovative tool to tackle the present lack of engagement and involvement of key societal actors such as children and young people in urban planning. Thus, how can games support children to co-design their future city? Which heritage values do …

  • Patrick Geddes e a Escola Territorialista Italiana

    Open Access•Bruno Andrade, Bruno Amaral de Andrade et al.•ARTICLE•Pós. Revista do Programa de…•2016

    O estudo de Patrick Geddes sobre a criança na cidade reporta às Mostras sobre o Bem-Estar da criança, bem como ao interesse por estudos acerca das origens históricas e geográficas das cidades, a partir de fábulas ligadas às condições simples e naturais da relação do homem com o meio ambiente, por exemplo, estórias de caçador, mineiro, lenhador, pastor, camponês e pescador. A Escola Territorialista Italiana, de Alberto Magnaghi, revisita de maneir…

  • O fim do escravismo e o escravismo sem fim – colonialidade, direito e emancipação social no Brasil / The end of slavery and endless slavery. Coloniality, law and social emancipation in abolitionist Br…

    Open Access•Bruno Andrade, Bruno Geike de Andrade et al.•ARTICLE•Revista Direito e Práxis•2015

    DOI: 10.12957/dep.2015.15414 Resumo O artigo tem por objetivo fomentar o debate acerca das possibilidades emancipatórias do direito no que se refere ao escravismo e suas heranças na sociedade brasileira. Seja através de uma análise das leis abolicionistas ou de outras realidades sócio-jurídicas, pretende-se compreender como se constituiu o direito num campo de disputas. Hegemonicamente, o direito foi destinado para a manutenção da ordem social, q…

  • Public participation and consensus-building in urban planning from the lens of heritage planning

    Open Access•Mahda Foroughi, Bruno Andrade et al.•ARTICLE•Cities•2023•Citada por: 7•Referências: 4

    Public participation has been growing in both theory and practice of urban planning, including heritage planning. The reasoning is to facilitate the involvement of a broader group of stakeholders, beyond experts. More specifically, for heritage planning, participation could enable consensus-building on defining the significance of heritage, namely attributes (the resources that should be listed as heritage), and values (the reasons that attribute…

  • Capturing public voices

    Open Access•Mahda Foroughi, Bruno Andrade et al.•ARTICLE•Habitat International•2023•Citada por: 2•Referências: 13

    Social media platforms have been increasingly used by locals and tourists to express their opinions about buildings, cities, and built heritage in particular. Most recently, scholars have been using social media to conduct innovative research on built heritage and heritage management. Still, the application of artificial intelligence (AI) methods to analyze social media data for heritage management is seldom explored. This paper investigates the …

  • O fim do escravismo e o escravismo sem fim – colonialidade, direito e emancipação social no Brasil / The end of slavery and endless slavery. Coloniality, law and social emancipation in abolitionist Br…

    Open Access•Bruno Andrade, Bruno Geike de Andrade et al.•ARTICLE•Revista Direito e Práxis•2015

    DOI: 10.12957/dep.2015.15414 Resumo O artigo tem por objetivo fomentar o debate acerca das possibilidades emancipatórias do direito no que se refere ao escravismo e suas heranças na sociedade brasileira. Seja através de uma análise das leis abolicionistas ou de outras realidades sócio-jurídicas, pretende-se compreender como se constituiu o direito num campo de disputas. Hegemonicamente, o direito foi destinado para a manutenção da ordem social, q…

  • Patrick Geddes e a Escola Territorialista Italiana

    Open Access•Bruno Andrade, Bruno Amaral de Andrade et al.•ARTICLE•Pós. Revista do Programa de…•2016

    O estudo de Patrick Geddes sobre a criança na cidade reporta às Mostras sobre o Bem-Estar da criança, bem como ao interesse por estudos acerca das origens históricas e geográficas das cidades, a partir de fábulas ligadas às condições simples e naturais da relação do homem com o meio ambiente, por exemplo, estórias de caçador, mineiro, lenhador, pastor, camponês e pescador. A Escola Territorialista Italiana, de Alberto Magnaghi, revisita de maneir…

  • Minecraft as a Tool for Engaging Children in Urban Planning

    Open Access•Bruno Andrade, Alenka Poplin et al.•ARTICLE•ISPRS International Journal of…•2020

    The purpose of this paper is to explore the potential of Minecraft’s game environment for urban planning with older and younger children in a public school in Tirol town, Brazil. Minecraft is employed as an innovative tool to tackle the present lack of engagement and involvement of key societal actors such as children and young people in urban planning. Thus, how can games support children to co-design their future city? Which heritage values do …

  • Altered spaces

    Open Access•Brenda Mcnally, Bruno Andrade•ARTICLE•Visual Studies•2022

    The climate crisis has inspired youth-led activism across the world and young people now lead global campaigns and political protest on climate justice. However, aside from news media coverage of youth activism and the attendant focus on young people’s hand-drawn protest placards, relatively little is known about young people’s views on the actions needed to respond to the climate crisis or how they imagine environmentally-sustainable futures. Th…

  • Let’s discuss our city! Engaging youth in the co-creation of living environments with digital serious geogames and gamified storytelling

    Open Access•Alenka Poplin, Bruno Andrade et al.•ARTICLE•Environment and Planning B Urban…•2023

    This article concentrates on ways in which novel playful technologies can engage youth in co-creation of living environments. The presented study focuses on five selected prototypes of serious digital geogames and gamified storytelling that were developed specifically for younger generations of users. The analysis concentrates on reviewing their goals, game story, outcomes, and the results of testing serious digital geogames prototypes with youth…

  • Public participation and consensus-building in urban planning from the lens of heritage planning

    Open Access•Mahda Foroughi, Bruno Andrade et al.•ARTICLE•Cities•2023•Citada por: 7•Referências: 4

    Public participation has been growing in both theory and practice of urban planning, including heritage planning. The reasoning is to facilitate the involvement of a broader group of stakeholders, beyond experts. More specifically, for heritage planning, participation could enable consensus-building on defining the significance of heritage, namely attributes (the resources that should be listed as heritage), and values (the reasons that attribute…

  • Capturing public voices

    Open Access•Mahda Foroughi, Bruno Andrade et al.•ARTICLE•Habitat International•2023•Citada por: 2•Referências: 13

    Social media platforms have been increasingly used by locals and tourists to express their opinions about buildings, cities, and built heritage in particular. Most recently, scholars have been using social media to conduct innovative research on built heritage and heritage management. Still, the application of artificial intelligence (AI) methods to analyze social media data for heritage management is seldom explored. This paper investigates the …

  • Capturing experts’ knowledge in heritage planning enhanced by AI

    Open Access•Mahda Foroughi, Bruno Andrade et al.•ARTICLE•Journal of Cultural Heritage•2024•Referências: 1

    Experts have always played an important role in heritage planning, practice, and theory. There is a wealth of literature published every year regarding heritage and its cultural significance. Experts also contribute to heritage planning and developing policy documents. Still, literature is rarely used as a source of primary research to systematically reveal and compare experts’ opinions on the cultural significance of built heritage. Analyzing th…

  • Sonja Lanehart, Language in African American communities. New York

    Open Access•Bruno Andrade, Bruno Cesar Andrade•ARTICLE•Language in Society•2024

    An abstract is not available for this content so a preview has been provided. Please use the Get access link above for information on how to access this content

  • Heritage fieldwork for values-based design in higher education

    Bruno Andrade, Ana Pereira Roders•ARTICLE•Journal of Cultural Heritage…•2025

    Purpose This paper aims to explore the integration of values-based design and serious gaming for heritage fieldwork in architectural higher education. By employing serious gaming, the study seeks to develop user-friendly tools that facilitate and motivate the participation of diverse stakeholders in the redesign process. This approach enhances the recognition and conservation of heritage values associated with tangible and intangible attributes i…

  • A Gaia‐Inspired Framework for Geogames

    Open Access•Bruno Andrade, Marta Brković Dodig•ARTICLE•Urban Planning•2026

    The field of geogames, positioned at the intersection of serious games and geographic information systems (GIS), remains theoretically fragmented and underexplored. This article addresses that gap by introducing a novel framework that integrates game studies with the Gaia hypothesis, as proposed by Lovelock and Margulis and expanded through post‐humanist perspectives. While game studies provide valuable insights into mechanics, narratives, and pl…

  • How Can Games Transform Cities? Geogames as Tools for Research, Education, and Urban Praxis

    Open Access•Bruno Andrade, Alenka Poplin et al.•ARTICLE•Urban Planning•2026

    Geogames have matured from an emergent field in the 2000s into a transformative intersection of game design, geographic information science, and games with a purpose. This thematic issue advances the geogames research, education, and praxis agenda through 10 articles organized into two sections. Section 1 establishes geogames as rigorous research and educational instruments, exploring their theoretical foundations, methodological applications, an…

Sociology (7 obras) · Political science (5 obras) · Cultural Heritage Management and Preservation (4 obras) · Engineering (3 obras) · Law (3 obras) · Public relations (3 obras) · 3D Surveying and Cultural Heritage (2 obras) · Art (2 obras) · Citizen journalism (2 obras) · Civil engineering (2 obras)

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