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Kevin Crowley

Dados Biográficos

ID3750786
NOMEKevin Crowley
PRENOMESKevin
SOBRENOMECrowley
ASSINATURACROWLEY K
AFILIAÇÕESUniversity of Pittsburgh
ORCID0000-0002-6798-9189
VERIFICADOSim
TOTAL DE OBRAS14
TOTAL DE CITAÇÕES33
TOTAL COMO AUTOR14
TOTAL COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO1991
ANO MAIS RECENTE DE PUBLICAÇÃO2025
ÍNDICE H2
  • Talking to Strangers About Science

    Open Access•Karen Knutson, Kevin Crowley et al.•ARTICLE•Curator The Museum Journal•2025

    Dioramas are an iconic part of natural history museums that present complex scientific content in a naturalistic scenic setting. Museums have struggled with how best to help visitors view and engage in learning at these exhibits. Recognizing the importance of human facilitation around these exhibits, we conducted a study to explore conversational interactions between families and facilitators designed to support learning. This study included 27 f…

  • Taking time to listen and learn

    Mary Ann Steiner, Karen Knutson et al.•ARTICLE•Museums & Social Issues•2023•Referências: 4

    A research-practice partnership between museum-based educators and scientists, learning researchers, and rural community members was designed to support climate change education in public settings. We consider the museum’s role in this work, tracing how the partnership built upon lessons learned from prior work, and used asset-based strategies to learn from the rural community. We present a survey of rural climate beliefs, interests and understan…

  • Intelligent science exhibits

    Open Access•Nesra Yannier, Kevin Crowley et al.•ARTICLE•Journal of the Learning Sciences•2022

    Background Museum exhibits encourage exploration with physical materials typically with minimal signage or guidance. Ideally children get interactive support as they explore, but it is not always feasible to have knowledgeable staff regularly present. Technology-based interactive support can provide guidance to help learners achieve scientific understanding for how and why things work and engineering skills for designing and constructing useful a…

  • Legitimate Peripheral Participation in a Makerspace for Emancipated Emerging Adults

    Open Access•Rachel N Bonnette, Kevin Crowley•ARTICLE•Emerging Adulthood•2018

    Following emancipation from foster care, youth often transition into adulthood without the support of family or school. For some emancipated emerging adults (EEAs), alternative support may come from informal educational programs like makerspaces—safe spaces to learn, explore identities, build relationships, and become entrepreneurs. This exploratory study uses Lave and Wenger’s concept of legitimate peripheral participation as a lens to for analy…

  • Understanding Therapists’ Work With Suicidal Patients

    Open Access•Maureen F Monahan, Kevin Crowley et al.•ARTICLE•OMEGA - Journal of Death and Dying•2018

    The collaborative assessment and management of suicidality (CAMS) serves as a framework for maintaining a collaborative relationship between the therapist and patient. This study used an original coding manual to examine responses to open-ended questions to better understand the ways in which therapists use CAMS collaboratively as well as their reasons for adhering (or not adhering) to certain aspects of the framework. Results suggest differences…

  • Family Learning in Object-Based Museums

    Kaleen Tison Povis, Kevin Crowley•ARTICLE•Visitor Studies•2015

    From an early age, joint attention serves as a basis for parent–child communication. This study explored how increased joint attention (2 people knowingly focused on the same object) might lead to increased learning as 54 families explored dioramas in a natural history museum. Using a 2 × 2 factorial design, the authors tested 2 interventions intended to increase parent–child (5–8 years of age) joint attention to objects in the dioramas. In one i…

  • Learning in Context

    Open Access•Betsy James Disalvo, Betsy DiSalvo et al.•ARTICLE•Games and Culture•2008•Citada por: 3•Referências: 7

    The authors present an exploratory study of Black middle school boys who play digital games. The study was conducted through observations and interviews with Black American middle school boys about digital games as an informal learning experience. The first goal of the study is to understand the cultural context that Black students from economically disadvantaged inner-city neighborhoods bring to playing digital games. The second goal of the stud…

  • We Always Spend Time Together on Sundays”

    Camellia Sanford, Karen Knutson et al.•ARTICLE•Visitor Studies•2007

    This study compared grandparent–grandchild groups who experienced an informal science exhibition by visiting a museum or by visiting a website. Although intergenerational learning is often the focus of visitor research, few studies have focused specifically on grandparents as an audience. Do they have unique intergenerational needs that museums and websites are not yet supporting? Do they find museums and websites to be good places to learn along…

  • Parents Explain More Often to Boys Than to Girls During Shared Scientific Thinking

    Open Access•Kevin Crowley, Maureen A Callanan et al.•ARTICLE•Psychological Science•2001

    Young children's everyday scientific thinking often occurs in the context of parent-child interactions. In a study of naturally occurring family conversation, parents were three times more likely to explain science to boys than to girls while using interactive science exhibits in a museum. This difference in explanation occurred despite the fact that parents were equally likely to talk to their male and female children about how to use the exhibi…

  • Shared scientific thinking in everyday parent‐child activity

    Open Access•Kevin Crowley, Maureen A Callanan et al.•ARTICLE•Science Education•2001

    Current accounts of the development of scientific reasoning focus on individual children's ability to coordinate the collection and evaluation of evidence with the creation of theories to explain the evidence. This observational study of parent–child interactions in a children's museum demonstrated that parents shape and support children's scientific thinking in everyday, nonobligatory activity. When children engaged an exhibit with parents, thei…

  • Strategy Discovery as a Competitive Negotiation between Metacognitive and Associative Mechanisms

    Open Access•Kevin Crowley, Jeff Shrager et al.•ARTICLE•Developmental Review•1997

  • Microgenetic methods revisited

    Robert S Siegler, Kevin Crowley•ARTICLE•American Psychologist•1992

  • Microgenetic methods revisited

    Robert S Siegler, Kevin Crowley•ARTICLE•American Psychologist•1992

  • The microgenetic method

    Robert S Siegler, Kevin Crowley•ARTICLE•American Psychologist•1991•Citada por: 30

  • The microgenetic method

    Robert S Siegler, Kevin Crowley•ARTICLE•American Psychologist•1991•Citada por: 30

  • Learning in Context

    Open Access•Betsy James Disalvo, Betsy DiSalvo et al.•ARTICLE•Games and Culture•2008•Citada por: 3•Referências: 7

    The authors present an exploratory study of Black middle school boys who play digital games. The study was conducted through observations and interviews with Black American middle school boys about digital games as an informal learning experience. The first goal of the study is to understand the cultural context that Black students from economically disadvantaged inner-city neighborhoods bring to playing digital games. The second goal of the stud…

  • The microgenetic method

    Robert S Siegler, Kevin Crowley•ARTICLE•American Psychologist•1991•Citada por: 30

  • Microgenetic methods revisited

    Robert S Siegler, Kevin Crowley•ARTICLE•American Psychologist•1992

  • Microgenetic methods revisited

    Robert S Siegler, Kevin Crowley•ARTICLE•American Psychologist•1992

  • Strategy Discovery as a Competitive Negotiation between Metacognitive and Associative Mechanisms

    Open Access•Kevin Crowley, Jeff Shrager et al.•ARTICLE•Developmental Review•1997

  • Parents Explain More Often to Boys Than to Girls During Shared Scientific Thinking

    Open Access•Kevin Crowley, Maureen A Callanan et al.•ARTICLE•Psychological Science•2001

    Young children's everyday scientific thinking often occurs in the context of parent-child interactions. In a study of naturally occurring family conversation, parents were three times more likely to explain science to boys than to girls while using interactive science exhibits in a museum. This difference in explanation occurred despite the fact that parents were equally likely to talk to their male and female children about how to use the exhibi…

  • Shared scientific thinking in everyday parent‐child activity

    Open Access•Kevin Crowley, Maureen A Callanan et al.•ARTICLE•Science Education•2001

    Current accounts of the development of scientific reasoning focus on individual children's ability to coordinate the collection and evaluation of evidence with the creation of theories to explain the evidence. This observational study of parent–child interactions in a children's museum demonstrated that parents shape and support children's scientific thinking in everyday, nonobligatory activity. When children engaged an exhibit with parents, thei…

  • We Always Spend Time Together on Sundays”

    Camellia Sanford, Karen Knutson et al.•ARTICLE•Visitor Studies•2007

    This study compared grandparent–grandchild groups who experienced an informal science exhibition by visiting a museum or by visiting a website. Although intergenerational learning is often the focus of visitor research, few studies have focused specifically on grandparents as an audience. Do they have unique intergenerational needs that museums and websites are not yet supporting? Do they find museums and websites to be good places to learn along…

  • Learning in Context

    Open Access•Betsy James Disalvo, Betsy DiSalvo et al.•ARTICLE•Games and Culture•2008•Citada por: 3•Referências: 7

    The authors present an exploratory study of Black middle school boys who play digital games. The study was conducted through observations and interviews with Black American middle school boys about digital games as an informal learning experience. The first goal of the study is to understand the cultural context that Black students from economically disadvantaged inner-city neighborhoods bring to playing digital games. The second goal of the stud…

  • Family Learning in Object-Based Museums

    Kaleen Tison Povis, Kevin Crowley•ARTICLE•Visitor Studies•2015

    From an early age, joint attention serves as a basis for parent–child communication. This study explored how increased joint attention (2 people knowingly focused on the same object) might lead to increased learning as 54 families explored dioramas in a natural history museum. Using a 2 × 2 factorial design, the authors tested 2 interventions intended to increase parent–child (5–8 years of age) joint attention to objects in the dioramas. In one i…

  • Legitimate Peripheral Participation in a Makerspace for Emancipated Emerging Adults

    Open Access•Rachel N Bonnette, Kevin Crowley•ARTICLE•Emerging Adulthood•2018

    Following emancipation from foster care, youth often transition into adulthood without the support of family or school. For some emancipated emerging adults (EEAs), alternative support may come from informal educational programs like makerspaces—safe spaces to learn, explore identities, build relationships, and become entrepreneurs. This exploratory study uses Lave and Wenger’s concept of legitimate peripheral participation as a lens to for analy…

  • Understanding Therapists’ Work With Suicidal Patients

    Open Access•Maureen F Monahan, Kevin Crowley et al.•ARTICLE•OMEGA - Journal of Death and Dying•2018

    The collaborative assessment and management of suicidality (CAMS) serves as a framework for maintaining a collaborative relationship between the therapist and patient. This study used an original coding manual to examine responses to open-ended questions to better understand the ways in which therapists use CAMS collaboratively as well as their reasons for adhering (or not adhering) to certain aspects of the framework. Results suggest differences…

  • Intelligent science exhibits

    Open Access•Nesra Yannier, Kevin Crowley et al.•ARTICLE•Journal of the Learning Sciences•2022

    Background Museum exhibits encourage exploration with physical materials typically with minimal signage or guidance. Ideally children get interactive support as they explore, but it is not always feasible to have knowledgeable staff regularly present. Technology-based interactive support can provide guidance to help learners achieve scientific understanding for how and why things work and engineering skills for designing and constructing useful a…

  • Taking time to listen and learn

    Mary Ann Steiner, Karen Knutson et al.•ARTICLE•Museums & Social Issues•2023•Referências: 4

    A research-practice partnership between museum-based educators and scientists, learning researchers, and rural community members was designed to support climate change education in public settings. We consider the museum’s role in this work, tracing how the partnership built upon lessons learned from prior work, and used asset-based strategies to learn from the rural community. We present a survey of rural climate beliefs, interests and understan…

  • Talking to Strangers About Science

    Open Access•Karen Knutson, Kevin Crowley et al.•ARTICLE•Curator The Museum Journal•2025

    Dioramas are an iconic part of natural history museums that present complex scientific content in a naturalistic scenic setting. Museums have struggled with how best to help visitors view and engage in learning at these exhibits. Recognizing the importance of human facilitation around these exhibits, we conducted a study to explore conversational interactions between families and facilitators designed to support learning. This study included 27 f…

Psychology (12 obras) · Developmental psychology (6 obras) · Museums and Cultural Heritage (5 obras) · Pedagogy (5 obras) · Sociology (5 obras) · Animal and Plant Science Education (3 obras) · Child and Animal Learning Development (3 obras) · Cognitive psychology (3 obras) · Computer Science (3 obras) · Engineering (3 obras)

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