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Jonathan Ro

Dados Biográficos

ID3759684
NOMEJonathan Ro
PRENOMESJonathan
SOBRENOMERo
ASSINATURARO J
VERIFICADONão
TOTAL DE OBRAS1
TOTAL DE CITAÇÕES1
OBRAS COMO AUTOR1
OBRAS COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO2023
ANO MAIS RECENTE DE PUBLICAÇÃO2023
ÍNDICE H1
  • Performing the Cold War through the 'The Best Board Game on the Planet

    Thomas Ambrosio, Jonathan Ro et al.•ARTICLE•Geopolitics•2023•Citada por: 1•Referências: 32

    Scholarly study of the popular geopolitics of boardgames has lagged behind that of other ludic artefacts, such as toys and videogames. This article examines the boardgame Twilight Struggle as a premiere example of a historically-structured boardgame (HSBG). HSBGs are distinct for their tight and intentional integration of narrative, gameplay, and in-game freedoms consistent with historical events, processes, and actors. Although not requiring pla…

  • Performing the Cold War through the 'The Best Board Game on the Planet

    Thomas Ambrosio, Jonathan Ro et al.•ARTICLE•Geopolitics•2023•Citada por: 1•Referências: 32

    Scholarly study of the popular geopolitics of boardgames has lagged behind that of other ludic artefacts, such as toys and videogames. This article examines the boardgame Twilight Struggle as a premiere example of a historically-structured boardgame (HSBG). HSBGs are distinct for their tight and intentional integration of narrative, gameplay, and in-game freedoms consistent with historical events, processes, and actors. Although not requiring pla…

  • Performing the Cold War through the 'The Best Board Game on the Planet

    Thomas Ambrosio, Jonathan Ro et al.•ARTICLE•Geopolitics•2023•Citada por: 1•Referências: 32

    Scholarly study of the popular geopolitics of boardgames has lagged behind that of other ludic artefacts, such as toys and videogames. This article examines the boardgame Twilight Struggle as a premiere example of a historically-structured boardgame (HSBG). HSBGs are distinct for their tight and intentional integration of narrative, gameplay, and in-game freedoms consistent with historical events, processes, and actors. Although not requiring pla…

Aesthetics (1 obra) · Art (1 obra) · Digital Games and Media (1 obra) · Educational Games and Gamification (1 obra) · Geopolitics (1 obra) · Incentive (1 obra) · Law (1 obra) · Literature (1 obra) · Media studies (1 obra) · Media, Gender, and Advertising (1 obra)

Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae