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Nigel Robb

Dados Biográficos

ID3916228
NOMENigel Robb
PRENOMESNigel
SOBRENOMERobb
ASSINATURAROBB N
AFILIAÇÕESTokyo University of the Arts
ORCID0000-0001-7045-0355
VERIFICADONão
TOTAL DE OBRAS1
TOTAL DE CITAÇÕES1
TOTAL COMO AUTOR1
TOTAL COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO2021
ANO MAIS RECENTE DE PUBLICAÇÃO2021
ÍNDICE H1
  • A Comparison of the Effects of Augmented Reality N-Back Training and Traditional Two-Dimensional N-Back Training on Working Memory

    Open Access•Bo Zhang, Nigel Robb•ARTICLE•SAGE Open•2021•Citada por: 1•Referências: 50

    We compared two versions of an n-back training program, differing from the graphical perspective, on the effects of working memory (WM) training and transfer. Sixty participants were trained on a traditional n-back task (2D perspective) or an augmented reality (AR) version of the same program. The AR version was rated more engaging and graphically stimulating. Pre- and post-performance on a 2D spatial working memory (SWM) test showed that while b…

  • A Comparison of the Effects of Augmented Reality N-Back Training and Traditional Two-Dimensional N-Back Training on Working Memory

    Open Access•Bo Zhang, Nigel Robb•ARTICLE•SAGE Open•2021•Citada por: 1•Referências: 50

    We compared two versions of an n-back training program, differing from the graphical perspective, on the effects of working memory (WM) training and transfer. Sixty participants were trained on a traditional n-back task (2D perspective) or an augmented reality (AR) version of the same program. The AR version was rated more engaging and graphically stimulating. Pre- and post-performance on a 2D spatial working memory (SWM) test showed that while b…

  • A Comparison of the Effects of Augmented Reality N-Back Training and Traditional Two-Dimensional N-Back Training on Working Memory

    Open Access•Bo Zhang, Nigel Robb•ARTICLE•SAGE Open•2021•Citada por: 1•Referências: 50

    We compared two versions of an n-back training program, differing from the graphical perspective, on the effects of working memory (WM) training and transfer. Sixty participants were trained on a traditional n-back task (2D perspective) or an augmented reality (AR) version of the same program. The AR version was rated more engaging and graphically stimulating. Pre- and post-performance on a 2D spatial working memory (SWM) test showed that while b…

Artificial Intelligence (1 obras) · Cognition (1 obras) · Cognitive Abilities and Testing (1 obras) · Cognitive psychology (1 obras) · Cognitive Science and Mapping (1 obras) · Computer Science (1 obras) · Engineering (1 obras) · Hemispheric Asymmetry in Neuroscience (1 obras) · n-back (1 obras) · Psychology (1 obras)

Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae