Chee Siang Ang
Dados Biográficos
| ID | 3925474 |
|---|---|
| NOME | Chee Siang Ang |
| PRENOMES | Chee Siang |
| SOBRENOME | Ang |
| ASSINATURA | ANG C S |
| VERIFICADO | Não |
| TOTAL DE OBRAS | 5 |
| TOTAL DE CITAÇÕES | 363 |
| TOTAL COMO AUTOR | 5 |
| TOTAL COMO EDITOR | 0 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 2010 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2026 |
| ÍNDICE H | 3 |
Understanding Caregiver Stress to Inform Community‐Based Stress Monitoring and Supportive Interventions
To inform community‐based stress monitoring tools and supportive interventions, this study aimed to understand caregiver stress as experienced by a diverse group of informal caregivers guided by the Pearlin’s stress process model. We used a qualitative descriptive design conducting semistructured interviews with informal caregivers (≥ 18 years) currently or previously caring for an adult with health issues at home. Data were analysed using the fr…
Understanding Conspiracy Theories
Scholarly efforts to understand conspiracy theories have grown significantly in recent years, and there is now a broad and interdisciplinary literature. In reviewing this body of work, we ask three specific questions. First, what factors are associated with conspiracy beliefs? Our review of the literature shows that conspiracy beliefs result from a range of psychological, political, and social factors. Next, how are conspiracy theories communicat…
Interaction networks and patterns of guild community in massively multiplayer online games
Social Roles of Players in Mmorpg Guilds
In this study, we investigated the social roles that emerged from the users' behaviour and interaction (as opposed to pre-defined formal roles) within a virtual community of massively multiplayer online role playing game. Adopting the social network analysis perspective, we identified and analysed three major social roles with distinct interaction styles and network properties. It was found that core members of the community were players who cont…
Computer Games and Sociocultural Play
Various forms of play emerge around computer games. These types of play, known as out-of-game play or extrinsic play, take place beyond the original game context. Despite their significant contribution to the overall play experience, they are often neglected by the game research community. Conventional game theories such as ludology and narratology do not provide an insightful account of the sociocultural aspects of game play. Therefore, in this …
Understanding Conspiracy Theories
Scholarly efforts to understand conspiracy theories have grown significantly in recent years, and there is now a broad and interdisciplinary literature. In reviewing this body of work, we ask three specific questions. First, what factors are associated with conspiracy beliefs? Our review of the literature shows that conspiracy beliefs result from a range of psychological, political, and social factors. Next, how are conspiracy theories communicat…
Interaction networks and patterns of guild community in massively multiplayer online games
Computer Games and Sociocultural Play
Various forms of play emerge around computer games. These types of play, known as out-of-game play or extrinsic play, take place beyond the original game context. Despite their significant contribution to the overall play experience, they are often neglected by the game research community. Conventional game theories such as ludology and narratology do not provide an insightful account of the sociocultural aspects of game play. Therefore, in this …
Social Roles of Players in Mmorpg Guilds
In this study, we investigated the social roles that emerged from the users' behaviour and interaction (as opposed to pre-defined formal roles) within a virtual community of massively multiplayer online role playing game. Adopting the social network analysis perspective, we identified and analysed three major social roles with distinct interaction styles and network properties. It was found that core members of the community were players who cont…
Computer Games and Sociocultural Play
Various forms of play emerge around computer games. These types of play, known as out-of-game play or extrinsic play, take place beyond the original game context. Despite their significant contribution to the overall play experience, they are often neglected by the game research community. Conventional game theories such as ludology and narratology do not provide an insightful account of the sociocultural aspects of game play. Therefore, in this …
Interaction networks and patterns of guild community in massively multiplayer online games
Understanding Conspiracy Theories
Scholarly efforts to understand conspiracy theories have grown significantly in recent years, and there is now a broad and interdisciplinary literature. In reviewing this body of work, we ask three specific questions. First, what factors are associated with conspiracy beliefs? Our review of the literature shows that conspiracy beliefs result from a range of psychological, political, and social factors. Next, how are conspiracy theories communicat…
Understanding Caregiver Stress to Inform Community‐Based Stress Monitoring and Supportive Interventions
To inform community‐based stress monitoring tools and supportive interventions, this study aimed to understand caregiver stress as experienced by a diverse group of informal caregivers guided by the Pearlin’s stress process model. We used a qualitative descriptive design conducting semistructured interviews with informal caregivers (≥ 18 years) currently or previously caring for an adult with health issues at home. Data were analysed using the fr…
Psychology (4 obras) · Social Psychology (4 obras) · Computer Science (3 obras) · Digital Games and Media (3 obras) · Sociology (3 obras) · Expansive (2 obras) · Guild (2 obras) · Impact of Technology on Adolescents (2 obras) · Online community (2 obras) · Qualitative research (2 obras)