Alexander Raake
Dados Biográficos
| ID | 4095068 |
|---|---|
| NOME | Alexander Raake |
| PRENOMES | Alexander |
| SOBRENOME | Raake |
| ASSINATURA | RAAKE A |
| AFILIAÇÕES | Technische Universität Ilmenau |
| ORCID | 0000-0002-9357-1763 |
| VERIFICADO | Sim |
| TOTAL DE OBRAS | 4 |
| TOTAL DE CITAÇÕES | 8 |
| TOTAL COMO AUTOR | 4 |
| TOTAL COMO EDITOR | 0 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 2014 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2026 |
| ÍNDICE H | 1 |
“The Robot Should Be Programmed for Me”
Telepresence robots that allow communication between older adults and their remotely located social contacts can foster social integration. The present laboratory test study explores older adults’ successful use of a telepresence robot (Research Question 1 [RQ1]), as well as their perceived enjoyment (RQ2), perceived ease of use (RQ3), perceived usefulness (RQ4), perceived social presence (RQ5), and intention to use (RQ6) a telepresence robot for…
Differential Effects of Task-Irrelevant Monaural and Binaural Classroom Scenarios on Children’s and Adults’ Speech Perception, Listening Comprehension, and Visual–Verbal Short-Term Memory
Most studies investigating the effects of environmental noise on children's cognitive performance examine the impact of monaural noise (i.e., same signal to both ears), oversimplifying multiple aspects of binaural hearing (i.e., adequately reproducing interaural differences and spatial information). In the current study, the effects of a realistic classroom-noise scenario presented either monaurally or binaurally on tasks requiring processing of …
Examining the Auditory Selective Attention Switch in a Child-Suited Virtual Reality Classroom Environment
The ability to focus ones attention in different acoustical environments has been thoroughly investigated in the past. However, recent technological advancements have made it possible to perform laboratory experiments in a more realistic manner. In order to investigate close-to-real-life scenarios, a classroom was modeled in virtual reality (VR) and an established paradigm to investigate the auditory selective attention (ASA) switch was translate…
Why are you so slow? – Misattribution of transmission delay to attributes of the conversation partner at the far-end
Why are you so slow? – Misattribution of transmission delay to attributes of the conversation partner at the far-end
Differential Effects of Task-Irrelevant Monaural and Binaural Classroom Scenarios on Children’s and Adults’ Speech Perception, Listening Comprehension, and Visual–Verbal Short-Term Memory
Most studies investigating the effects of environmental noise on children's cognitive performance examine the impact of monaural noise (i.e., same signal to both ears), oversimplifying multiple aspects of binaural hearing (i.e., adequately reproducing interaural differences and spatial information). In the current study, the effects of a realistic classroom-noise scenario presented either monaurally or binaurally on tasks requiring processing of …
Examining the Auditory Selective Attention Switch in a Child-Suited Virtual Reality Classroom Environment
The ability to focus ones attention in different acoustical environments has been thoroughly investigated in the past. However, recent technological advancements have made it possible to perform laboratory experiments in a more realistic manner. In order to investigate close-to-real-life scenarios, a classroom was modeled in virtual reality (VR) and an established paradigm to investigate the auditory selective attention (ASA) switch was translate…
“The Robot Should Be Programmed for Me”
Telepresence robots that allow communication between older adults and their remotely located social contacts can foster social integration. The present laboratory test study explores older adults’ successful use of a telepresence robot (Research Question 1 [RQ1]), as well as their perceived enjoyment (RQ2), perceived ease of use (RQ3), perceived usefulness (RQ4), perceived social presence (RQ5), and intention to use (RQ6) a telepresence robot for…
Communication (3 obras) · Communication (3 obras) · Computer Science (3 obras) · Psychology (3 obras) · Active listening (2 obras) · Cognition (2 obras) · Cognitive psychology (2 obras) · Hearing Loss and Rehabilitation (2 obras) · Perception (2 obras) · AI in Service Interactions (1 obras)