Miguel Sabido
Dados Biográficos
| ID | 4975247 |
|---|---|
| NOME | Miguel Sabido |
| PRENOMES | Miguel |
| SOBRENOME | Sabido |
| ASSINATURA | SABIDÓ M |
| VERIFICADO | Não |
| TOTAL DE OBRAS | 2 |
| TOTAL DE CITAÇÕES | 0 |
| TOTAL COMO AUTOR | 1 |
| TOTAL COMO EDITOR | 1 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 2003 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2021 |
| ÍNDICE H | 0 |
Miguel Sabido’s Entertainment-Education
This chapter describes Miguel Sabido’s background and work developing the Sabido Methodology of entertainment-education. Beginning with a theoretical framework and testable hypothesis, production and direction techniques are used to create intended tones. Finally, the initiatives are evaluated to determine whether they were effective. Examples of projects from Sabido’s long career are included, ending with recent online work
Entertainment-Education and Social Change
Contents: Preface. Part I: History and Theory. A. Singhal, E.M. Rogers, The Status of Entertainment-Education Worldwide. D. Poindexter, A History of Entertainment-Education, 1958-2000. P.T. Poitrow, E. de Fossard, Entertainment-Education as a Public Health Intervention. M. Sabido, The Origins of Entertainment-Education. A. Bandura, Social Cognitive Theory for Personal and Social Change by Enabling Media. W.J. Brown, B.P. Fraser, Celebrity Identif…
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Entertainment-Education and Social Change
Contents: Preface. Part I: History and Theory. A. Singhal, E.M. Rogers, The Status of Entertainment-Education Worldwide. D. Poindexter, A History of Entertainment-Education, 1958-2000. P.T. Poitrow, E. de Fossard, Entertainment-Education as a Public Health Intervention. M. Sabido, The Origins of Entertainment-Education. A. Bandura, Social Cognitive Theory for Personal and Social Change by Enabling Media. W.J. Brown, B.P. Fraser, Celebrity Identif…
Miguel Sabido’s Entertainment-Education
This chapter describes Miguel Sabido’s background and work developing the Sabido Methodology of entertainment-education. Beginning with a theoretical framework and testable hypothesis, production and direction techniques are used to create intended tones. Finally, the initiatives are evaluated to determine whether they were effective. Examples of projects from Sabido’s long career are included, ending with recent online work
Digital Games and Media (2 obras) · Art (1 obras) · Asian Culture and Media Studies (1 obras) · Developing countries (1 obras) · Entertainment (1 obras) · Media and Digital Communication (1 obras) · Media Influence and Politics (1 obras) · Psychology (1 obras) · Radio in education (1 obras) · Soap operas (1 obras)