Philipp Höck
Dados Biográficos
| ID | 5124259 |
|---|---|
| NOME | Philipp Höck |
| PRENOMES | Philipp |
| SOBRENOME | Höck |
| ASSINATURA | HÖCK P |
| AFILIAÇÕES | Department Human Factors Institute of Psychology and Education Ulm University Ulm Germany |
| ORCID | 0000-0002-9831-9241 |
| VERIFICADO | Sim |
| TOTAL DE OBRAS | 4 |
| TOTAL DE CITAÇÕES | 7 |
| TOTAL COMO AUTOR | 4 |
| TOTAL COMO EDITOR | 0 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 2021 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2022 |
| ÍNDICE H | 2 |
Step Aside! VR-Based Evaluation of Adaptive Robot Conflict Resolution Strategies for Domestic Service Robots
As domestic service robots become more prevalent and act autonomously, conflicts of interest between humans and robots become more likely. Hereby, the robot shall be able to negotiate with humans effectively and appropriately to fulfill its tasks. One promising approach could be the imitation of human conflict resolution behaviour and the use of persuasive requests. The presented study complements previous work by investigating combinations of as…
The trustworthy and acceptable HRI checklist (TA-HRI)
This contribution to the journal Gruppe. Interaktion. Organisation. (GIO) presents a checklist of questions and design recommendations for designing acceptable and trustworthy human-robot interaction (HRI). In order to extend the application scope of robots towards more complex contexts in the public domain and in private households, robots have to fulfill requirements regarding social interaction between humans and robots in addition to safety a…
Prompting in-depth learning in immersive virtual reality
Immersive virtual reality learning environments (VRLEs) have great potential but they do not guarantee effective or in-depth learning. Activating learners by including prompts, has been reported to increase learning in VR. Based on their promising effects in conventional settings, elaboration prompts should increase learning outcomes by activating learners to explain the learning content in their own words or to contrast it to prior knowledge. In…
Immersive virtual reality or auditory text first? Effects of adequate sequencing and prompting on learning outcome
Presenting a pictorial representation followed by a textual representation supports learners to build a coherent mental model. Providing an elaboration prompt stimulates learners to process the learning content semantically. Hence, combining both approaches might result in synergetic effects as both foster mental model development, which could be particularly challenging in immersive virtual environments. In our 2 × 2 between‐subject design study…
Step Aside! VR-Based Evaluation of Adaptive Robot Conflict Resolution Strategies for Domestic Service Robots
As domestic service robots become more prevalent and act autonomously, conflicts of interest between humans and robots become more likely. Hereby, the robot shall be able to negotiate with humans effectively and appropriately to fulfill its tasks. One promising approach could be the imitation of human conflict resolution behaviour and the use of persuasive requests. The presented study complements previous work by investigating combinations of as…
The trustworthy and acceptable HRI checklist (TA-HRI)
This contribution to the journal Gruppe. Interaktion. Organisation. (GIO) presents a checklist of questions and design recommendations for designing acceptable and trustworthy human-robot interaction (HRI). In order to extend the application scope of robots towards more complex contexts in the public domain and in private households, robots have to fulfill requirements regarding social interaction between humans and robots in addition to safety a…
Prompting in-depth learning in immersive virtual reality
Immersive virtual reality learning environments (VRLEs) have great potential but they do not guarantee effective or in-depth learning. Activating learners by including prompts, has been reported to increase learning in VR. Based on their promising effects in conventional settings, elaboration prompts should increase learning outcomes by activating learners to explain the learning content in their own words or to contrast it to prior knowledge. In…
Immersive virtual reality or auditory text first? Effects of adequate sequencing and prompting on learning outcome
Presenting a pictorial representation followed by a textual representation supports learners to build a coherent mental model. Providing an elaboration prompt stimulates learners to process the learning content semantically. Hence, combining both approaches might result in synergetic effects as both foster mental model development, which could be particularly challenging in immersive virtual environments. In our 2 × 2 between‐subject design study…
Step Aside! VR-Based Evaluation of Adaptive Robot Conflict Resolution Strategies for Domestic Service Robots
As domestic service robots become more prevalent and act autonomously, conflicts of interest between humans and robots become more likely. Hereby, the robot shall be able to negotiate with humans effectively and appropriately to fulfill its tasks. One promising approach could be the imitation of human conflict resolution behaviour and the use of persuasive requests. The presented study complements previous work by investigating combinations of as…
The trustworthy and acceptable HRI checklist (TA-HRI)
This contribution to the journal Gruppe. Interaktion. Organisation. (GIO) presents a checklist of questions and design recommendations for designing acceptable and trustworthy human-robot interaction (HRI). In order to extend the application scope of robots towards more complex contexts in the public domain and in private households, robots have to fulfill requirements regarding social interaction between humans and robots in addition to safety a…
Computer Science (4 obras) · Human–computer interaction (4 obras) · Psychology (4 obras) · Artificial Intelligence (3 obras) · AI in Service Interactions (2 obras) · Comprehension (2 obras) · Educational Games and Gamification (2 obras) · Robot (2 obras) · Social Robot Interaction and HRI (2 obras) · Virtual Reality Applications and Impacts (2 obras)