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Roosa Wingström

Dados Biográficos

ID5437485
NOMERoosa Wingström
PRENOMESRoosa
SOBRENOMEWingström
ASSINATURAWINGSTRÖM R
AFILIAÇÕESUniversity of Turku
ORCID0000-0001-9522-0169
VERIFICADOSim
TOTAL DE OBRAS4
TOTAL DE CITAÇÕES2
OBRAS COMO AUTOR4
OBRAS COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO2024
ANO MAIS RECENTE DE PUBLICAÇÃO2026
ÍNDICE H1
  • Spatiality of virtual reality

    Open Access•Roosa Wingström•ARTICLE•Social & Cultural Geography•2026

  • Studying the moments of encounter and (im)mobilities in artists’ creative processes

    Open Access•Roosa Wingström, Jouko Hautala et al.•ARTICLE•Culture and Organization•2025•Referências: 16

    This article advances management and organization (MOS) research on the everyday creative process through an explorative study of artists. In this paper, we investigate moments of encounter-the coming together of different bodies and forces that create change in processes. We explore how encounters are enacted by various forms of mobility, such as geographical, corporeal, virtual, and imaginative mobility. Based on a two-week study including inte…

  • Redefining Creativity in the Era of AI? Perspectives of Computer Scientists and New Media Artists

    Open Access•Roosa Wingström, Jouko Hautala et al.•ARTICLE•Creativity Research Journal•2024

    Artificial intelligence (AI) has breached creativity research. The advancements of creative AI systems dispute the common definitions of creativity that have traditionally focused on five elements: actor, process, outcome, domain, and space. Moreover, creative workers, such as scientists and artists, increasingly use AI in their creative processes, and the concept of co-creativity has emerged to describe blended human–AI creativity. These issues …

  • Projects and pockets

    Open Access•Roosa Wingström•ARTICLE•Geoforum•2024•Citada por: 2•Referências: 11

    Creativity is a process where interactions among individuals, resources, and peers bring about novel outcomes. Such processes have fundamentally changed in the digital era as creative activities are increasingly conducted along technologically mediated practices in spatio-temporally multifaceted contexts. This paper investigates the impact of such transformations on creativity by examining the spatial, temporal, and socio-material elements of cre…

  • Projects and pockets

    Open Access•Roosa Wingström•ARTICLE•Geoforum•2024•Citada por: 2•Referências: 11

    Creativity is a process where interactions among individuals, resources, and peers bring about novel outcomes. Such processes have fundamentally changed in the digital era as creative activities are increasingly conducted along technologically mediated practices in spatio-temporally multifaceted contexts. This paper investigates the impact of such transformations on creativity by examining the spatial, temporal, and socio-material elements of cre…

  • Redefining Creativity in the Era of AI? Perspectives of Computer Scientists and New Media Artists

    Open Access•Roosa Wingström, Jouko Hautala et al.•ARTICLE•Creativity Research Journal•2024

    Artificial intelligence (AI) has breached creativity research. The advancements of creative AI systems dispute the common definitions of creativity that have traditionally focused on five elements: actor, process, outcome, domain, and space. Moreover, creative workers, such as scientists and artists, increasingly use AI in their creative processes, and the concept of co-creativity has emerged to describe blended human–AI creativity. These issues …

  • Projects and pockets

    Open Access•Roosa Wingström•ARTICLE•Geoforum•2024•Citada por: 2•Referências: 11

    Creativity is a process where interactions among individuals, resources, and peers bring about novel outcomes. Such processes have fundamentally changed in the digital era as creative activities are increasingly conducted along technologically mediated practices in spatio-temporally multifaceted contexts. This paper investigates the impact of such transformations on creativity by examining the spatial, temporal, and socio-material elements of cre…

  • Studying the moments of encounter and (im)mobilities in artists’ creative processes

    Open Access•Roosa Wingström, Jouko Hautala et al.•ARTICLE•Culture and Organization•2025•Referências: 16

    This article advances management and organization (MOS) research on the everyday creative process through an explorative study of artists. In this paper, we investigate moments of encounter-the coming together of different bodies and forces that create change in processes. We explore how encounters are enacted by various forms of mobility, such as geographical, corporeal, virtual, and imaginative mobility. Based on a two-week study including inte…

  • Spatiality of virtual reality

    Open Access•Roosa Wingström•ARTICLE•Social & Cultural Geography•2026

Creativity in Education and Neuroscience (3 obras) · Sociology (3 obras) · Visual arts (3 obras) · Aesthetics (2 obras) · Art (2 obras) · Creative work (2 obras) · Creativity (2 obras) · Cultural Industries and Urban Development (2 obras) · Epistemology (2 obras) · Psychology (2 obras)

Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae