Margarida Maneta
Dados Biográficos
| ID | 6796940 |
|---|---|
| NOME | Margarida Maneta |
| PRENOMES | Margarida |
| SOBRENOME | Maneta |
| ASSINATURA | MANETA M |
| AFILIAÇÕES | Universidade Lusófona |
| ORCID | 0000-0001-8424-6910 |
| VERIFICADO | Sim |
| TOTAL DE OBRAS | 5 |
| TOTAL DE CITAÇÕES | 1 |
| TOTAL COMO AUTOR | 5 |
| TOTAL COMO EDITOR | 0 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 2023 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2024 |
| ÍNDICE H | 1 |
How is Portugal addressing disinformation? Results of a mapping of initiatives (2010-2023)
The brisky transformation of the internet and the rise of digital technologies have been causing a deep impact on the media and in the ways audiences access, consume and participate. Although in this era information is closer and more available to citizens, concerns have been raised regarding 1) the quality of the information disseminated by digital platforms, 2) the impacts it may have on democracies and 3) the urgency of promoting citizens' MIL…
Young People Learning About Algorithms
This article focuses on young people’s understanding of algorithms and their learning methods. While many younger individuals are deeply familiar with digital media, it is erroneous to assume that this familiarity is equivalent to operational or critical knowledge. Given that algorithm awareness has only recently become a topic of debate, daily life practices and knowledge processes need further study, particularly through the lens of audiences. …
Beyond Verification
This research investigates the crucial role of fact-checking organisations in promoting media and information literacy (MIL) amid the challenges of widespread misinformation. By educating and empowering individuals, these organisations and their educational branches are identified as emerging components within MIL ecosystems, particularly focusing on engaging youth. Using qualitative research methods, our study analyses the activities of seven pr…
Jovens e consumo mediático
Considerando os desafios que a falta de cobertura noticiosa impõe, em particular numa fase de definição de identidade e participação como a juventude, este artigo procura compreender como é que a (in)existência de jornalismo regional impacta o consumo mediático dos jovens residentes em Portugal, com idades compreendidas entre os 15 e os 24 anos. Através de uma abordagem quantitativa e comparativa, operacionalizada a partir de um inquérito por que…
Views of the World and Looking Into the Future of News
A central objective of a Portuguese research project on Young people, News and Digital citizenship – YouNDigital (PTDC/COM-OUT/0243/2021) is to grab news definitions and their connection with youth’s (aged 15-24) democratic needs. The project relies on complementary methods to approach the senses of what news is and how young people get in touch with the world. We developed a representative online survey in Portugal (N=1300) where we explored how…
Jovens e consumo mediático
Considerando os desafios que a falta de cobertura noticiosa impõe, em particular numa fase de definição de identidade e participação como a juventude, este artigo procura compreender como é que a (in)existência de jornalismo regional impacta o consumo mediático dos jovens residentes em Portugal, com idades compreendidas entre os 15 e os 24 anos. Através de uma abordagem quantitativa e comparativa, operacionalizada a partir de um inquérito por que…
Views of the World and Looking Into the Future of News
A central objective of a Portuguese research project on Young people, News and Digital citizenship – YouNDigital (PTDC/COM-OUT/0243/2021) is to grab news definitions and their connection with youth’s (aged 15-24) democratic needs. The project relies on complementary methods to approach the senses of what news is and how young people get in touch with the world. We developed a representative online survey in Portugal (N=1300) where we explored how…
How is Portugal addressing disinformation? Results of a mapping of initiatives (2010-2023)
The brisky transformation of the internet and the rise of digital technologies have been causing a deep impact on the media and in the ways audiences access, consume and participate. Although in this era information is closer and more available to citizens, concerns have been raised regarding 1) the quality of the information disseminated by digital platforms, 2) the impacts it may have on democracies and 3) the urgency of promoting citizens' MIL…
Young People Learning About Algorithms
This article focuses on young people’s understanding of algorithms and their learning methods. While many younger individuals are deeply familiar with digital media, it is erroneous to assume that this familiarity is equivalent to operational or critical knowledge. Given that algorithm awareness has only recently become a topic of debate, daily life practices and knowledge processes need further study, particularly through the lens of audiences. …
Beyond Verification
This research investigates the crucial role of fact-checking organisations in promoting media and information literacy (MIL) amid the challenges of widespread misinformation. By educating and empowering individuals, these organisations and their educational branches are identified as emerging components within MIL ecosystems, particularly focusing on engaging youth. Using qualitative research methods, our study analyses the activities of seven pr…
Jovens e consumo mediático
Considerando os desafios que a falta de cobertura noticiosa impõe, em particular numa fase de definição de identidade e participação como a juventude, este artigo procura compreender como é que a (in)existência de jornalismo regional impacta o consumo mediático dos jovens residentes em Portugal, com idades compreendidas entre os 15 e os 24 anos. Através de uma abordagem quantitativa e comparativa, operacionalizada a partir de um inquérito por que…
Political science (3 obras) · Sociology (3 obras) · Law (2 obras) · Misinformation and Its Impacts (2 obras) · Politics (2 obras) · Art (1 obra) · Child Development and Digital Technology (1 obra) · Citizenship (1 obra) · Disinformation (1 obra) · Educational Games and Gamification (1 obra)