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Juergen Sauer

Dados Biográficos

ID6876542
NOMEJuergen Sauer
PRENOMESJuergen
SOBRENOMESauer
ASSINATURASAUER J
AFILIAÇÕESUniversity of Fribourg
ORCID0000-0003-2105-1694
VERIFICADOSim
TOTAL DE OBRAS7
TOTAL DE CITAÇÕES0
TOTAL COMO AUTOR7
TOTAL COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO2021
ANO MAIS RECENTE DE PUBLICAÇÃO2025
ÍNDICE H0
  • Professionally phubbed

    Open Access•Carli Ochs, Nathalie Kosnowski et al.•ARTICLE•Mobile Media & Communication•2025•Referências: 7

    Phubbing (i.e., ignoring someone while using a phone) may occur at work, having an impact on the phubbee, the phubber, and the organization at large. We used a mixed-method experiment to examine the impact of phubbing on different work-related variables such as objective performance, subjective states, and first impression judgments during job interviews. Ninety-three participants took part in a simulated job interview based on the Trier Social S…

  • Questionnaire experience of the pictorial usability inventory (PUI) – a comparison of pictorial and hybrid usability scales

    Open Access•Juergen Baumgartner, A Sonderegger et al.•ARTICLE•International Journal of…•2023

    In recent years, alternative types of usability questionnaires using graphical elements (pictorial scales) or a combination of graphical and verbal elements (hybrid scales) have been introduced. Previous research indicates that these questionnaires have advantages, such as increased respondent motivation, and drawbacks, such as extended questionnaire completion time. This study aimed to systematically investigate the psychometric properties and t…

  • Disturbing aspects of smartphone usage

    Open Access•Carli Ochs, Juergen Sauer•ARTICLE•Behaviour and Information…•2023

    There is little research in the field of problematic smartphone use, which directly enquired with users about what they find disturbing about smartphone usage behaviour. This qualitative study addressed sub-critical issues which may be a precursor to more severe problems such as problematic smartphone usage. Ninety-nine participants completed an online questionnaire with open questions regarding disturbing smartphone usage behaviour. Using the me…

  • Visual aesthetics and user experience

    Open Access•Juergen Sauer, A Sonderegger•ARTICLE•International Journal of…•2022

    The article reports a longitudinal lab experiment, in which the influence of product aesthetics and inherent product usability was examined over a period of 7 weeks. Using a 2 × 2 × 7 mixed design, visual aesthetics (high vs. low) and usability (high vs. low) were manipulated as between-subjects variables whereas exposure time was used as a repeated-measures variable. One hundred and ten participants took part in the study, during which they carr…

  • When humans and computers induce social stress through negative feedback

    Open Access•Simon Thuillard, M Adams et al.•ARTICLE•Computers in Human Behavior•2022

    People increasingly work with autonomous systems, which progressively take over functions previously performed exclusively by humans. This may lead to situations in which automated agents give negative performance feedback, which represents an important work-related social stressor. Little is known about how negative feedback provided by computers (as opposed to humans) affects human performance and subjective state. A first experiment (N = 60) f…

  • Curtailing smartphone use

    Carli Ochs, Juergen Sauer•ARTICLE•Behaviour and Information…•2022

    This field experiment aimed to address the issue of problematic smartphone usage (PSU) by examining the effectiveness of two frequently advised techniques to deal with PSU: moving problematic applications to a different page of the phone and changing the phone into greyscale. For one week, 97 student participants used their smartphone under one of the following three conditions: move app, greyscale, or control condition. Compared to the week befo…

  • Questionnaire experience and the hybrid System Usability Scale

    Open Access•Juergen Baumgartner, Nicole Ruettgers et al.•ARTICLE•International Journal of…•2021

    This article presents the concept of questionnaire experience (QX), intending to add a new element to the psychometric evaluation of questionnaires, which may eventually help increase the validity and reliability of instruments. The application of QX is demonstrated in the development of the Hybrid System Usability Scale (H-SUS), making use of items comprising pictorial and verbal elements to measure perceived usability. The H-SUS was modelled on…

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  • Questionnaire experience and the hybrid System Usability Scale

    Open Access•Juergen Baumgartner, Nicole Ruettgers et al.•ARTICLE•International Journal of…•2021

    This article presents the concept of questionnaire experience (QX), intending to add a new element to the psychometric evaluation of questionnaires, which may eventually help increase the validity and reliability of instruments. The application of QX is demonstrated in the development of the Hybrid System Usability Scale (H-SUS), making use of items comprising pictorial and verbal elements to measure perceived usability. The H-SUS was modelled on…

  • Visual aesthetics and user experience

    Open Access•Juergen Sauer, A Sonderegger•ARTICLE•International Journal of…•2022

    The article reports a longitudinal lab experiment, in which the influence of product aesthetics and inherent product usability was examined over a period of 7 weeks. Using a 2 × 2 × 7 mixed design, visual aesthetics (high vs. low) and usability (high vs. low) were manipulated as between-subjects variables whereas exposure time was used as a repeated-measures variable. One hundred and ten participants took part in the study, during which they carr…

  • When humans and computers induce social stress through negative feedback

    Open Access•Simon Thuillard, M Adams et al.•ARTICLE•Computers in Human Behavior•2022

    People increasingly work with autonomous systems, which progressively take over functions previously performed exclusively by humans. This may lead to situations in which automated agents give negative performance feedback, which represents an important work-related social stressor. Little is known about how negative feedback provided by computers (as opposed to humans) affects human performance and subjective state. A first experiment (N = 60) f…

  • Curtailing smartphone use

    Carli Ochs, Juergen Sauer•ARTICLE•Behaviour and Information…•2022

    This field experiment aimed to address the issue of problematic smartphone usage (PSU) by examining the effectiveness of two frequently advised techniques to deal with PSU: moving problematic applications to a different page of the phone and changing the phone into greyscale. For one week, 97 student participants used their smartphone under one of the following three conditions: move app, greyscale, or control condition. Compared to the week befo…

  • Questionnaire experience of the pictorial usability inventory (PUI) – a comparison of pictorial and hybrid usability scales

    Open Access•Juergen Baumgartner, A Sonderegger et al.•ARTICLE•International Journal of…•2023

    In recent years, alternative types of usability questionnaires using graphical elements (pictorial scales) or a combination of graphical and verbal elements (hybrid scales) have been introduced. Previous research indicates that these questionnaires have advantages, such as increased respondent motivation, and drawbacks, such as extended questionnaire completion time. This study aimed to systematically investigate the psychometric properties and t…

  • Disturbing aspects of smartphone usage

    Open Access•Carli Ochs, Juergen Sauer•ARTICLE•Behaviour and Information…•2023

    There is little research in the field of problematic smartphone use, which directly enquired with users about what they find disturbing about smartphone usage behaviour. This qualitative study addressed sub-critical issues which may be a precursor to more severe problems such as problematic smartphone usage. Ninety-nine participants completed an online questionnaire with open questions regarding disturbing smartphone usage behaviour. Using the me…

  • Professionally phubbed

    Open Access•Carli Ochs, Nathalie Kosnowski et al.•ARTICLE•Mobile Media & Communication•2025•Referências: 7

    Phubbing (i.e., ignoring someone while using a phone) may occur at work, having an impact on the phubbee, the phubber, and the organization at large. We used a mixed-method experiment to examine the impact of phubbing on different work-related variables such as objective performance, subjective states, and first impression judgments during job interviews. Ninety-three participants took part in a simulated job interview based on the Trier Social S…

Computer Science (7 obras) · Psychology (7 obras) · Applied Psychology (6 obras) · Social Psychology (4 obras) · Human–computer interaction (3 obras) · Impact of Technology on Adolescents (3 obras) · Technology Adoption and User Behaviour (3 obras) · Usability (3 obras) · Artificial Intelligence (2 obras) · Child Development and Digital Technology (2 obras)

Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae