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ETHNOS_APP

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Antonio Lieto

Dados Biográficos

ID7594477
NOMEAntonio Lieto
PRENOMESAntonio
SOBRENOMELieto
ASSINATURALIETO A
AFILIAÇÕESDipartimento di Informatica, Università di Torino, Turin, Italy
ORCID0000-0002-8323-8764
VERIFICADOSim
TOTAL DE OBRAS2
TOTAL DE CITAÇÕES0
OBRAS COMO AUTOR2
OBRAS COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO2023
ANO MAIS RECENTE DE PUBLICAÇÃO2023
ÍNDICE H0
  • A Storytelling Robot Managing Persuasive and Ethical Stances via ACT-R

    Open Access•Agnese Augello, Giuseppe Città et al.•ARTICLE•International Journal of Social…•2023

    We present a storytelling robot, controlled via the ACT-R cognitive architecture, able to adopt different persuasive techniques and ethical stances while conversing about some topics concerning COVID-19. The main contribution of the paper consists in the proposal of a needs-driven model that guides and evaluates, during the dialogue, the use (if any) of persuasive techniques available in the agent procedural memory. The portfolio of persuasive te…

  • A sensemaking system for grouping and suggesting stories from multiple affective viewpoints in museums

    Antonio Lieto, Manuel Striani et al.•ARTICLE•Human-Computer Interaction•2023

    This article presents an affective-based sensemaking system for grouping and suggesting stories created by the users about the cultural artefacts in a museum. By relying on the TCL commonsense reasoning framework, the system exploits the spatial structure of the Plutchik's "wheel of emotions" to organize the stories according to their extracted emotions. The process of emotion extraction, reasoning, and suggestion is triggered by an app, called G…

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  • A Storytelling Robot Managing Persuasive and Ethical Stances via ACT-R

    Open Access•Agnese Augello, Giuseppe Città et al.•ARTICLE•International Journal of Social…•2023

    We present a storytelling robot, controlled via the ACT-R cognitive architecture, able to adopt different persuasive techniques and ethical stances while conversing about some topics concerning COVID-19. The main contribution of the paper consists in the proposal of a needs-driven model that guides and evaluates, during the dialogue, the use (if any) of persuasive techniques available in the agent procedural memory. The portfolio of persuasive te…

  • A sensemaking system for grouping and suggesting stories from multiple affective viewpoints in museums

    Antonio Lieto, Manuel Striani et al.•ARTICLE•Human-Computer Interaction•2023

    This article presents an affective-based sensemaking system for grouping and suggesting stories created by the users about the cultural artefacts in a museum. By relying on the TCL commonsense reasoning framework, the system exploits the spatial structure of the Plutchik's "wheel of emotions" to organize the stories according to their extracted emotions. The process of emotion extraction, reasoning, and suggestion is triggered by an app, called G…

Computer Science (2 obras) · Knowledge management (2 obras) · Psychology (2 obras) · Aesthetic Perception and Analysis (1 obra) · AI in Service Interactions (1 obra) · Art (1 obra) · Cognition (1 obra) · Cognitive architecture (1 obra) · Context (archaeology (1 obra) · Decision-Making and Behavioral Economics (1 obra)

Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae