Antonio Lieto
Dados Biográficos
| ID | 7594477 |
|---|---|
| NOME | Antonio Lieto |
| PRENOMES | Antonio |
| SOBRENOME | Lieto |
| ASSINATURA | LIETO A |
| AFILIAÇÕES | Dipartimento di Informatica, Università di Torino, Turin, Italy |
| ORCID | 0000-0002-8323-8764 |
| VERIFICADO | Sim |
| TOTAL DE OBRAS | 2 |
| TOTAL DE CITAÇÕES | 0 |
| OBRAS COMO AUTOR | 2 |
| OBRAS COMO EDITOR | 0 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 2023 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2023 |
| ÍNDICE H | 0 |
A Storytelling Robot Managing Persuasive and Ethical Stances via ACT-R
We present a storytelling robot, controlled via the ACT-R cognitive architecture, able to adopt different persuasive techniques and ethical stances while conversing about some topics concerning COVID-19. The main contribution of the paper consists in the proposal of a needs-driven model that guides and evaluates, during the dialogue, the use (if any) of persuasive techniques available in the agent procedural memory. The portfolio of persuasive te…
A sensemaking system for grouping and suggesting stories from multiple affective viewpoints in museums
This article presents an affective-based sensemaking system for grouping and suggesting stories created by the users about the cultural artefacts in a museum. By relying on the TCL commonsense reasoning framework, the system exploits the spatial structure of the Plutchik's "wheel of emotions" to organize the stories according to their extracted emotions. The process of emotion extraction, reasoning, and suggestion is triggered by an app, called G…
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A Storytelling Robot Managing Persuasive and Ethical Stances via ACT-R
We present a storytelling robot, controlled via the ACT-R cognitive architecture, able to adopt different persuasive techniques and ethical stances while conversing about some topics concerning COVID-19. The main contribution of the paper consists in the proposal of a needs-driven model that guides and evaluates, during the dialogue, the use (if any) of persuasive techniques available in the agent procedural memory. The portfolio of persuasive te…
A sensemaking system for grouping and suggesting stories from multiple affective viewpoints in museums
This article presents an affective-based sensemaking system for grouping and suggesting stories created by the users about the cultural artefacts in a museum. By relying on the TCL commonsense reasoning framework, the system exploits the spatial structure of the Plutchik's "wheel of emotions" to organize the stories according to their extracted emotions. The process of emotion extraction, reasoning, and suggestion is triggered by an app, called G…
Computer Science (2 obras) · Knowledge management (2 obras) · Psychology (2 obras) · Aesthetic Perception and Analysis (1 obra) · AI in Service Interactions (1 obra) · Art (1 obra) · Cognition (1 obra) · Cognitive architecture (1 obra) · Context (archaeology (1 obra) · Decision-Making and Behavioral Economics (1 obra)