Sujin Bae
Dados Biográficos
| ID | 7960340 |
|---|---|
| NOME | Sujin Bae |
| PRENOMES | Sujin |
| SOBRENOME | Bae |
| ASSINATURA | BAE S |
| AFILIAÇÕES | Kyung Hee University |
| ORCID | 0000-0002-9671-4627 |
| VERIFICADO | Sim |
| TOTAL DE OBRAS | 9 |
| TOTAL DE CITAÇÕES | 0 |
| TOTAL COMO AUTOR | 9 |
| TOTAL COMO EDITOR | 0 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 2018 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2025 |
| ÍNDICE H | 0 |
Effects of meta-human characteristics on user acceptance
Despite the potential of meta-humans in the virtual space, research on how consumers react to meta-humans is scarce.This study investigates the effects of meta-human characteristics on user acceptance.280 responses from the online survey were analysed using structural equation modelling.Findings revealed that meta-humans outshine digital humans in terms of performance and user acceptance.Users encountering digital humans are affected by the uncan…
The effects of Experience-Technology Fit (ETF) on consumption behavior
Purpose Traditionally, Task–Technology Fit (TTF) theory has been applied to examine the usefulness of technology in the work environment. Can the same approach (based on experience rather than tasks) be applied to non-work, cultural heritage environments? This is the question the authors ask in this study. This study proposes a new variation of TTF based on the experience economy model, namely Experience–Technology Fit (ETF), for the non-work env…
Exploring a multimodal approach for utilizing digital biomarkers for childhood mental health screening
This study confirmed the potential use of multimodal digital biomarkers for children's mental health screening, serving as foundational research
Mediating effects of attention problems on the link between parenting style and internet gaming disorder in adolescents
Attention problems could directly and indirectly mediate the relationship between positive parenting styles and the severity of IGD. Our findings have the potential to aid in the development of treatment plans for IGD and ADHD as well as to contribute to the development of educational resources regarding parenting styles
What drives technology-enhanced storytelling immersion? The role of digital humans
Impact of attention‐deficit/hyperactivity disorder comorbidity on longitudinal course in Internet gaming disorder
BACKGROUND: Although attention-deficit/hyperactivity disorder (ADHD) symptoms were identified as a key risk factor for Internet gaming disorder (IGD), the effect of ADHD comorbidity on longitudinal course of IGD in the clinical population remains to be further examined. This study aimed to investigate whether ADHD comorbidity in IGD patients affects the recovery, recurrence rates, and trajectories of IGD symptoms, and examine the relationship bet…
Association Between Adolescent Internet Gaming and Adult Problematic Web-Based Board Gaming
Introduction: The results of studies comparing the characteristics of Internet gaming with those of Internet gambling have been controversial. We hypothesized that problematic web-based board gaming behaviors are associated with psychological and social interaction factors. We also hypothesized that non-problematic adolescent Internet gaming is a protective factor against problematic web-based board gaming and that problematic Internet gaming is …
Impulsive Internet Game Play Is Associated With Increased Functional Connectivity Between the Default Mode and Salience Networks in Depressed Patients With Short Allele of Serotonin Transporter Gene
Problematic Internet game play is often accompanied by major depressive disorder (MDD). Depression seems to be closely related to altered functional connectivity (FC) within (and between) the default mode network (DMN) and salience network. In addition, serotonergic neurotransmission may regulate the symptoms of depression, including impulsivity, potentially by modulating the DMN. We hypothesized that altered connectivity between the DMN and sali…
Bupropion Shows Different Effects on Brain Functional Connectivity in Patients With Internet-Based Gambling Disorder and Internet Gaming Disorder
Bupropion was effective in improving clinical symptoms in patients with IGD and ibGD. However, there were differences in the pharmacodynamics between the two groups. After 12 weeks of bupropion treatment, the FC within the DMN as well as between the DMN and CCN decreased in patients with IGD, whereas the FC within the CCN increased in patients with ibGD
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Impulsive Internet Game Play Is Associated With Increased Functional Connectivity Between the Default Mode and Salience Networks in Depressed Patients With Short Allele of Serotonin Transporter Gene
Problematic Internet game play is often accompanied by major depressive disorder (MDD). Depression seems to be closely related to altered functional connectivity (FC) within (and between) the default mode network (DMN) and salience network. In addition, serotonergic neurotransmission may regulate the symptoms of depression, including impulsivity, potentially by modulating the DMN. We hypothesized that altered connectivity between the DMN and sali…
Bupropion Shows Different Effects on Brain Functional Connectivity in Patients With Internet-Based Gambling Disorder and Internet Gaming Disorder
Bupropion was effective in improving clinical symptoms in patients with IGD and ibGD. However, there were differences in the pharmacodynamics between the two groups. After 12 weeks of bupropion treatment, the FC within the DMN as well as between the DMN and CCN decreased in patients with IGD, whereas the FC within the CCN increased in patients with ibGD
Impact of attention‐deficit/hyperactivity disorder comorbidity on longitudinal course in Internet gaming disorder
BACKGROUND: Although attention-deficit/hyperactivity disorder (ADHD) symptoms were identified as a key risk factor for Internet gaming disorder (IGD), the effect of ADHD comorbidity on longitudinal course of IGD in the clinical population remains to be further examined. This study aimed to investigate whether ADHD comorbidity in IGD patients affects the recovery, recurrence rates, and trajectories of IGD symptoms, and examine the relationship bet…
Association Between Adolescent Internet Gaming and Adult Problematic Web-Based Board Gaming
Introduction: The results of studies comparing the characteristics of Internet gaming with those of Internet gambling have been controversial. We hypothesized that problematic web-based board gaming behaviors are associated with psychological and social interaction factors. We also hypothesized that non-problematic adolescent Internet gaming is a protective factor against problematic web-based board gaming and that problematic Internet gaming is …
What drives technology-enhanced storytelling immersion? The role of digital humans
Mediating effects of attention problems on the link between parenting style and internet gaming disorder in adolescents
Attention problems could directly and indirectly mediate the relationship between positive parenting styles and the severity of IGD. Our findings have the potential to aid in the development of treatment plans for IGD and ADHD as well as to contribute to the development of educational resources regarding parenting styles
The effects of Experience-Technology Fit (ETF) on consumption behavior
Purpose Traditionally, Task–Technology Fit (TTF) theory has been applied to examine the usefulness of technology in the work environment. Can the same approach (based on experience rather than tasks) be applied to non-work, cultural heritage environments? This is the question the authors ask in this study. This study proposes a new variation of TTF based on the experience economy model, namely Experience–Technology Fit (ETF), for the non-work env…
Exploring a multimodal approach for utilizing digital biomarkers for childhood mental health screening
This study confirmed the potential use of multimodal digital biomarkers for children's mental health screening, serving as foundational research
Effects of meta-human characteristics on user acceptance
Despite the potential of meta-humans in the virtual space, research on how consumers react to meta-humans is scarce.This study investigates the effects of meta-human characteristics on user acceptance.280 responses from the online survey were analysed using structural equation modelling.Findings revealed that meta-humans outshine digital humans in terms of performance and user acceptance.Users encountering digital humans are affected by the uncan…
Psychology (9 obras) · Computer Science (6 obras) · Impact of Technology on Adolescents (5 obras) · Psychiatry (5 obras) · Clinical Psychology (4 obras) · Medicine (4 obras) · Child Development and Digital Technology (3 obras) · Clinical Psychology (3 obras) · Human–computer interaction (3 obras) · Internal Medicine (3 obras)