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Sujin Bae

Dados Biográficos

ID7960340
NOMESujin Bae
PRENOMESSujin
SOBRENOMEBae
ASSINATURABAE S
AFILIAÇÕESKyung Hee University
ORCID0000-0002-9671-4627
VERIFICADOSim
TOTAL DE OBRAS9
TOTAL DE CITAÇÕES0
TOTAL COMO AUTOR9
TOTAL COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO2018
ANO MAIS RECENTE DE PUBLICAÇÃO2025
ÍNDICE H0
  • Effects of meta-human characteristics on user acceptance

    Open Access•Sujin Bae, Tony Jung et al.•ARTICLE•Behaviour and Information…•2025

    Despite the potential of meta-humans in the virtual space, research on how consumers react to meta-humans is scarce.This study investigates the effects of meta-human characteristics on user acceptance.280 responses from the online survey were analysed using structural equation modelling.Findings revealed that meta-humans outshine digital humans in terms of performance and user acceptance.Users encountering digital humans are affected by the uncan…

  • The effects of Experience-Technology Fit (ETF) on consumption behavior

    Open Access•Tony Jung, Sujin Bae et al.•ARTICLE•Information Technology and People•2024

    Purpose Traditionally, Task–Technology Fit (TTF) theory has been applied to examine the usefulness of technology in the work environment. Can the same approach (based on experience rather than tasks) be applied to non-work, cultural heritage environments? This is the question the authors ask in this study. This study proposes a new variation of TTF based on the experience economy model, namely Experience–Technology Fit (ETF), for the non-work env…

  • Exploring a multimodal approach for utilizing digital biomarkers for childhood mental health screening

    Open Access•Myounglee Choo, Doeun Park et al.•ARTICLE•Frontiers in Psychiatry•2024

    This study confirmed the potential use of multimodal digital biomarkers for children's mental health screening, serving as foundational research

  • Mediating effects of attention problems on the link between parenting style and internet gaming disorder in adolescents

    Open Access•Sung Ah Chung, Sujin Bae et al.•ARTICLE•Frontiers in Psychiatry•2023

    Attention problems could directly and indirectly mediate the relationship between positive parenting styles and the severity of IGD. Our findings have the potential to aid in the development of treatment plans for IGD and ADHD as well as to contribute to the development of educational resources regarding parenting styles

  • What drives technology-enhanced storytelling immersion? The role of digital humans

    Open Access•Christine Sung, Dai‐in Danny Han et al.•ARTICLE•Computers in Human Behavior•2022

  • Impact of attention‐deficit/hyperactivity disorder comorbidity on longitudinal course in Internet gaming disorder

    Open Access•Jung Lee, Sujin Bae et al.•ARTICLE•Journal of Child Psychology and…•2021

    BACKGROUND: Although attention-deficit/hyperactivity disorder (ADHD) symptoms were identified as a key risk factor for Internet gaming disorder (IGD), the effect of ADHD comorbidity on longitudinal course of IGD in the clinical population remains to be further examined. This study aimed to investigate whether ADHD comorbidity in IGD patients affects the recovery, recurrence rates, and trajectories of IGD symptoms, and examine the relationship bet…

  • Association Between Adolescent Internet Gaming and Adult Problematic Web-Based Board Gaming

    Open Access•Hanil Ryoo, Sujin Bae et al.•ARTICLE•Frontiers in Psychiatry•2021

    Introduction: The results of studies comparing the characteristics of Internet gaming with those of Internet gambling have been controversial. We hypothesized that problematic web-based board gaming behaviors are associated with psychological and social interaction factors. We also hypothesized that non-problematic adolescent Internet gaming is a protective factor against problematic web-based board gaming and that problematic Internet gaming is …

  • Impulsive Internet Game Play Is Associated With Increased Functional Connectivity Between the Default Mode and Salience Networks in Depressed Patients With Short Allele of Serotonin Transporter Gene

    Open Access•Ji Sun Hong, Sun Mi Kim et al.•ARTICLE•Frontiers in Psychiatry•2018

    Problematic Internet game play is often accompanied by major depressive disorder (MDD). Depression seems to be closely related to altered functional connectivity (FC) within (and between) the default mode network (DMN) and salience network. In addition, serotonergic neurotransmission may regulate the symptoms of depression, including impulsivity, potentially by modulating the DMN. We hypothesized that altered connectivity between the DMN and sali…

  • Bupropion Shows Different Effects on Brain Functional Connectivity in Patients With Internet-Based Gambling Disorder and Internet Gaming Disorder

    Open Access•Sujin Bae, Ji Sun Hong et al.•ARTICLE•Frontiers in Psychiatry•2018

    Bupropion was effective in improving clinical symptoms in patients with IGD and ibGD. However, there were differences in the pharmacodynamics between the two groups. After 12 weeks of bupropion treatment, the FC within the DMN as well as between the DMN and CCN decreased in patients with IGD, whereas the FC within the CCN increased in patients with ibGD

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  • Impulsive Internet Game Play Is Associated With Increased Functional Connectivity Between the Default Mode and Salience Networks in Depressed Patients With Short Allele of Serotonin Transporter Gene

    Open Access•Ji Sun Hong, Sun Mi Kim et al.•ARTICLE•Frontiers in Psychiatry•2018

    Problematic Internet game play is often accompanied by major depressive disorder (MDD). Depression seems to be closely related to altered functional connectivity (FC) within (and between) the default mode network (DMN) and salience network. In addition, serotonergic neurotransmission may regulate the symptoms of depression, including impulsivity, potentially by modulating the DMN. We hypothesized that altered connectivity between the DMN and sali…

  • Bupropion Shows Different Effects on Brain Functional Connectivity in Patients With Internet-Based Gambling Disorder and Internet Gaming Disorder

    Open Access•Sujin Bae, Ji Sun Hong et al.•ARTICLE•Frontiers in Psychiatry•2018

    Bupropion was effective in improving clinical symptoms in patients with IGD and ibGD. However, there were differences in the pharmacodynamics between the two groups. After 12 weeks of bupropion treatment, the FC within the DMN as well as between the DMN and CCN decreased in patients with IGD, whereas the FC within the CCN increased in patients with ibGD

  • Impact of attention‐deficit/hyperactivity disorder comorbidity on longitudinal course in Internet gaming disorder

    Open Access•Jung Lee, Sujin Bae et al.•ARTICLE•Journal of Child Psychology and…•2021

    BACKGROUND: Although attention-deficit/hyperactivity disorder (ADHD) symptoms were identified as a key risk factor for Internet gaming disorder (IGD), the effect of ADHD comorbidity on longitudinal course of IGD in the clinical population remains to be further examined. This study aimed to investigate whether ADHD comorbidity in IGD patients affects the recovery, recurrence rates, and trajectories of IGD symptoms, and examine the relationship bet…

  • Association Between Adolescent Internet Gaming and Adult Problematic Web-Based Board Gaming

    Open Access•Hanil Ryoo, Sujin Bae et al.•ARTICLE•Frontiers in Psychiatry•2021

    Introduction: The results of studies comparing the characteristics of Internet gaming with those of Internet gambling have been controversial. We hypothesized that problematic web-based board gaming behaviors are associated with psychological and social interaction factors. We also hypothesized that non-problematic adolescent Internet gaming is a protective factor against problematic web-based board gaming and that problematic Internet gaming is …

  • What drives technology-enhanced storytelling immersion? The role of digital humans

    Open Access•Christine Sung, Dai‐in Danny Han et al.•ARTICLE•Computers in Human Behavior•2022

  • Mediating effects of attention problems on the link between parenting style and internet gaming disorder in adolescents

    Open Access•Sung Ah Chung, Sujin Bae et al.•ARTICLE•Frontiers in Psychiatry•2023

    Attention problems could directly and indirectly mediate the relationship between positive parenting styles and the severity of IGD. Our findings have the potential to aid in the development of treatment plans for IGD and ADHD as well as to contribute to the development of educational resources regarding parenting styles

  • The effects of Experience-Technology Fit (ETF) on consumption behavior

    Open Access•Tony Jung, Sujin Bae et al.•ARTICLE•Information Technology and People•2024

    Purpose Traditionally, Task–Technology Fit (TTF) theory has been applied to examine the usefulness of technology in the work environment. Can the same approach (based on experience rather than tasks) be applied to non-work, cultural heritage environments? This is the question the authors ask in this study. This study proposes a new variation of TTF based on the experience economy model, namely Experience–Technology Fit (ETF), for the non-work env…

  • Exploring a multimodal approach for utilizing digital biomarkers for childhood mental health screening

    Open Access•Myounglee Choo, Doeun Park et al.•ARTICLE•Frontiers in Psychiatry•2024

    This study confirmed the potential use of multimodal digital biomarkers for children's mental health screening, serving as foundational research

  • Effects of meta-human characteristics on user acceptance

    Open Access•Sujin Bae, Tony Jung et al.•ARTICLE•Behaviour and Information…•2025

    Despite the potential of meta-humans in the virtual space, research on how consumers react to meta-humans is scarce.This study investigates the effects of meta-human characteristics on user acceptance.280 responses from the online survey were analysed using structural equation modelling.Findings revealed that meta-humans outshine digital humans in terms of performance and user acceptance.Users encountering digital humans are affected by the uncan…

Psychology (9 obras) · Computer Science (6 obras) · Impact of Technology on Adolescents (5 obras) · Psychiatry (5 obras) · Clinical Psychology (4 obras) · Medicine (4 obras) · Child Development and Digital Technology (3 obras) · Clinical Psychology (3 obras) · Human–computer interaction (3 obras) · Internal Medicine (3 obras)

Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae