Pular para o conteúdo principal

ETHNOS_APP

Início • Busca • Periódicos • Lista 0

Sokratis Tselegkaridis

Dados Biográficos

ID9255652
NOMESokratis Tselegkaridis
PRENOMESSokratis
SOBRENOMETselegkaridis
ASSINATURATSELEGKARIDIS S
AFILIAÇÕESAristotle University of Thessaloniki
ORCID0000-0003-0825-0787
VERIFICADOSim
TOTAL DE OBRAS6
TOTAL DE CITAÇÕES0
OBRAS COMO AUTOR6
OBRAS COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO2021
ANO MAIS RECENTE DE PUBLICAÇÃO2026
ÍNDICE H0
  • Enriching STEAM learning in early childhood education via paper circuits

    Open Access•Sokratis Tselegkaridis, Theodosios Sapounidis et al.•ARTICLE•The Journal of Educational Research•2026

    Nowadays, STEAM education flourishes in both formal and informal educational settings, introducing a range of new tools such as paper circuits. However, their impact on preschool children and their integration into traditional teaching methods remain underexplored. Additionally, educators’ perceptions of such innovative means of learning have been limitedly examined. Therefore, this quasi-experimental study presents the findings of a paper circui…

  • Exploring the Role of Interfaces in Microcontroller Circuits

    Open Access•Sokratis Tselegkaridis, Theodosios Sapounidis et al.•ARTICLE•IEEE Transactions on Education•2025

    Contribution: This study focuses on microcontroller circuits and aims to: 1) investigate the impact of formal reasoning on students’ post-knowledge using catastrophe theory; 2) compare the different combination sequences of tangible user interface (TUI) and graphical user interface (GUI); and 3) assess the usability of both interfaces and explore potential correlations between perceived usability and students’ post-knowledge. Background: Although…

  • Virtual Environment in Engineering Education

    Open Access•Christos Tokatlidis, Sophia Rapti et al.•ARTICLE•Education Sciences•2024

    Information and Communication Technologies can create effective learning experiences and might enhance students’ knowledge and skills. In particular, virtual technologies are emerging as a transformative tool in education, in areas such as electronic circuits. Studies have shown that virtual environments in electronic circuit education could provide students with immersive learning experiences, facilitating the practical application of circuit th…

  • Educational robotics and STEM in primary education

    Theodosios Sapounidis, Sokratis Tselegkaridis et al.•ARTICLE•Journal of Research on Technology…•2024

  • Exploring the Features of Educational Robotics and STEM Research in Primary Education

    Open Access•Sokratis Tselegkaridis, Theodosios Sapounidis•ARTICLE•Education Sciences•2022

    STEM education programs with educational robotics are frequently used in formal or informal education, with participants ranging from kindergarten children up to university students. The widespread implementation of these programs in schools and the growing interest of researchers in the field has led several authors/researchers to review and summarize the characteristics of STEM research. However, the literature on the features of STEM research …

  • Simulators in Educational Robotics

    Open Access•Sokratis Tselegkaridis, Theodosios Sapounidis•ARTICLE•Education Sciences•2021

    Educational robotics (ER) seems to have a positive effect on students and, in many cases, might help them to successfully assimilate knowledge and skills. Thus, this paper focuses on ER and carries out a literature review on educational robotics simulators with Graphical User Interfaces (GUIs). The review searches for relevant papers which were published in the period 2013–2020 and extracted the characteristics of the simulators used. The simulat…

Sem obras proeminentes nesta página.

  • Simulators in Educational Robotics

    Open Access•Sokratis Tselegkaridis, Theodosios Sapounidis•ARTICLE•Education Sciences•2021

    Educational robotics (ER) seems to have a positive effect on students and, in many cases, might help them to successfully assimilate knowledge and skills. Thus, this paper focuses on ER and carries out a literature review on educational robotics simulators with Graphical User Interfaces (GUIs). The review searches for relevant papers which were published in the period 2013–2020 and extracted the characteristics of the simulators used. The simulat…

  • Exploring the Features of Educational Robotics and STEM Research in Primary Education

    Open Access•Sokratis Tselegkaridis, Theodosios Sapounidis•ARTICLE•Education Sciences•2022

    STEM education programs with educational robotics are frequently used in formal or informal education, with participants ranging from kindergarten children up to university students. The widespread implementation of these programs in schools and the growing interest of researchers in the field has led several authors/researchers to review and summarize the characteristics of STEM research. However, the literature on the features of STEM research …

  • Virtual Environment in Engineering Education

    Open Access•Christos Tokatlidis, Sophia Rapti et al.•ARTICLE•Education Sciences•2024

    Information and Communication Technologies can create effective learning experiences and might enhance students’ knowledge and skills. In particular, virtual technologies are emerging as a transformative tool in education, in areas such as electronic circuits. Studies have shown that virtual environments in electronic circuit education could provide students with immersive learning experiences, facilitating the practical application of circuit th…

  • Educational robotics and STEM in primary education

    Theodosios Sapounidis, Sokratis Tselegkaridis et al.•ARTICLE•Journal of Research on Technology…•2024

  • Exploring the Role of Interfaces in Microcontroller Circuits

    Open Access•Sokratis Tselegkaridis, Theodosios Sapounidis et al.•ARTICLE•IEEE Transactions on Education•2025

    Contribution: This study focuses on microcontroller circuits and aims to: 1) investigate the impact of formal reasoning on students’ post-knowledge using catastrophe theory; 2) compare the different combination sequences of tangible user interface (TUI) and graphical user interface (GUI); and 3) assess the usability of both interfaces and explore potential correlations between perceived usability and students’ post-knowledge. Background: Although…

  • Enriching STEAM learning in early childhood education via paper circuits

    Open Access•Sokratis Tselegkaridis, Theodosios Sapounidis et al.•ARTICLE•The Journal of Educational Research•2026

    Nowadays, STEAM education flourishes in both formal and informal educational settings, introducing a range of new tools such as paper circuits. However, their impact on preschool children and their integration into traditional teaching methods remain underexplored. Additionally, educators’ perceptions of such innovative means of learning have been limitedly examined. Therefore, this quasi-experimental study presents the findings of a paper circui…

Computer Science (3 obras) · Experimental Learning in Engineering (3 obras) · Teaching and Learning Programming (3 obras) · Human–computer interaction (2 obras) · Psychology (2 obras) · Software Testing and Debugging Techniques (2 obras) · Artificial Intelligence (1 obra) · Child Development and Digital Technology (1 obra) · Curriculum (1 obra) · Early childhood (1 obra)

Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae