Ruohan Liu
Dados Biográficos
| ID | 9652918 |
|---|---|
| NOME | Ruohan Liu |
| PRENOMES | Ruohan |
| SOBRENOME | Liu |
| ASSINATURA | LIU R |
| AFILIAÇÕES | University of Virginia |
| ORCID | 0000-0001-7668-6756 |
| VERIFICADO | Sim |
| TOTAL DE OBRAS | 3 |
| TOTAL DE CITAÇÕES | 0 |
| OBRAS COMO AUTOR | 3 |
| OBRAS COMO EDITOR | 0 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 2024 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2025 |
| ÍNDICE H | 0 |
How Do Elementary Students Apply Debugging Strategies in a Block-Based Programming Environment
Debugging is a growing topic in K-12 computer science (CS) education research. Although some previous studies have examined debugging behaviors, only a few have focused on an in-depth analysis of elementary students’ debugging behaviors in block-based programming environments. This qualitative study explored the debugging behaviors of four students, including their strategies and challenges. The study employed thematic video analysis of students’…
Engaging students of color in physiological computing with insights from eye-tracking
Computing involving physiological data such as heart rate and electrodermal activity has been used as a way to enrich K-12 students’ computing learning experiences. This study explored a novel way to engage elementary students of color as “developers” through a series of physiological computing lessons during a summer learning program. Learners used real-time physiological data (i.e. muscle energy) as computer inputs to build computer programs. T…
Using eye-tracking in education
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Using eye-tracking in education
How Do Elementary Students Apply Debugging Strategies in a Block-Based Programming Environment
Debugging is a growing topic in K-12 computer science (CS) education research. Although some previous studies have examined debugging behaviors, only a few have focused on an in-depth analysis of elementary students’ debugging behaviors in block-based programming environments. This qualitative study explored the debugging behaviors of four students, including their strategies and challenges. The study employed thematic video analysis of students’…
Engaging students of color in physiological computing with insights from eye-tracking
Computing involving physiological data such as heart rate and electrodermal activity has been used as a way to enrich K-12 students’ computing learning experiences. This study explored a novel way to engage elementary students of color as “developers” through a series of physiological computing lessons during a summer learning program. Learners used real-time physiological data (i.e. muscle energy) as computer inputs to build computer programs. T…
Computer Science (3 obras) · Mathematics education (3 obras) · Psychology (3 obras) · Eye tracking (2 obras) · Gaze Tracking and Assistive Technology (2 obras) · Human–computer interaction (2 obras) · Pedagogy (2 obras) · Teaching and Learning Programming (2 obras) · Artificial Intelligence (1 obra) · Cognition (1 obra)