Leicha Bragg
Dados Biográficos
| ID | 9715411 |
|---|---|
| NOME | Leicha Bragg |
| PRENOMES | Leicha |
| SOBRENOME | Bragg |
| ASSINATURA | BRAGG L |
| AFILIAÇÕES | Gallaudet University |
| ORCID | 0000-0003-0579-4244 |
| VERIFICADO | Sim |
| TOTAL DE OBRAS | 4 |
| TOTAL DE CITAÇÕES | 0 |
| TOTAL COMO AUTOR | 4 |
| TOTAL COMO EDITOR | 0 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 1997 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2022 |
| ÍNDICE H | 0 |
Identifying the Characteristics of Non-Digital Mathematical Games Most Valued by Educators
Non-digital games are frequently used to support primary mathematics instruction. Moreover, we know from the literature that to increase the likelihood that a chosen mathematical game is educationally rich it should reflect specific principles, such as offering a balance between skill and luck and ensuring that a key mathematical focus is central to gameplay. However, there is limited research informing us, from a teacher’s perspective, of the sp…
Unleashing Adult Learners’ Numeracy Agency Through Self-Determined Online Professional Development
Opportunities for self-determined online professional development (OPD) are emerging, but their potential for increasing adult learners’ agency is not yet fully realised. Faced with the problem of successfully designing a self-determined comprehensive evidence-based online numeracy resource for educators who are often time poor and do not engage with online learning unless they are intrinsically motivated, we engaged in design research to concept…
Engagement with a formative assessment rubric
Visual-Kinetic Communication in Europe Before 1600
Visual-kinetic communication systems - ancient finger numbers, medieval and Renaissance finger alphabets, conventionalized 'coverbal' gesture systems for oratory and the theater, the Roman pantomime, monastic sign lexicons, and the elusive possibility of natural sign languages - have all received the scholarly attention that has turned up the few surviving primary texts from the period before 1600. The extant documentation indicates that many vis…
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Visual-Kinetic Communication in Europe Before 1600
Visual-kinetic communication systems - ancient finger numbers, medieval and Renaissance finger alphabets, conventionalized 'coverbal' gesture systems for oratory and the theater, the Roman pantomime, monastic sign lexicons, and the elusive possibility of natural sign languages - have all received the scholarly attention that has turned up the few surviving primary texts from the period before 1600. The extant documentation indicates that many vis…
Identifying the Characteristics of Non-Digital Mathematical Games Most Valued by Educators
Non-digital games are frequently used to support primary mathematics instruction. Moreover, we know from the literature that to increase the likelihood that a chosen mathematical game is educationally rich it should reflect specific principles, such as offering a balance between skill and luck and ensuring that a key mathematical focus is central to gameplay. However, there is limited research informing us, from a teacher’s perspective, of the sp…
Unleashing Adult Learners’ Numeracy Agency Through Self-Determined Online Professional Development
Opportunities for self-determined online professional development (OPD) are emerging, but their potential for increasing adult learners’ agency is not yet fully realised. Faced with the problem of successfully designing a self-determined comprehensive evidence-based online numeracy resource for educators who are often time poor and do not engage with online learning unless they are intrinsically motivated, we engaged in design research to concept…
Engagement with a formative assessment rubric
Psychology (4 obras) · Computer Science (3 obras) · Mathematics education (3 obras) · Artificial Intelligence (2 obras) · Sociology (2 obras) · Analogical reasoning (1 obras) · Analytic reasoning (1 obras) · Archaeology (1 obras) · Art history (1 obras) · Case-based reasoning (1 obras)