Ahmmad Brown
Dados Biográficos
| ID | 9775424 |
|---|---|
| NOME | Ahmmad Brown |
| PRENOMES | Ahmmad |
| SOBRENOME | Brown |
| ASSINATURA | BROWN A |
| AFILIAÇÕES | Brunel University of London |
| ORCID | 0000-0001-5859-2094 |
| VERIFICADO | Sim |
| TOTAL DE OBRAS | 5 |
| TOTAL DE CITAÇÕES | 6 |
| TOTAL COMO AUTOR | 5 |
| TOTAL COMO EDITOR | 0 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 2015 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2025 |
| ÍNDICE H | 2 |
“Both-And” Support for Black Students
Taking a user-centered design approach, this paper documents the development of the Black Scholars Initiative (BSI), a program to support Black students’ belonging and cross-racial interaction at the Berklee College of Music. Three forms of support—Horizontal Support with same-race peers, Vertical Support with same-race faculty, staff, and near-peers, and Extended Vertical Support with different-race faculty and staff—are examined with encouragin…
Addressing Structural, Social, and Symbolic Exclusion of Disabled People
Drawing on 11 semi-structured interviews with senior leaders at colleges and universities in the United States, this exploratory study investigates two questions: To what extent are leaders aware of how disabled students experience their campus and its organizational environment differently compared to their peers? How do leaders frame their support of disabled students? Integrating diversity management, organizational inequality, and symbolic in…
Adult Play
Welcome to the Adult Play Special Issue. In this introduction, we (the editors) explain the origin of the collection and our unique take on what adult play means as a term. Rather than be specifically about sexual play, the term adult is taken here to reference the age of players. The article included how adults play, what they play with, and when they play. This of course includes, but is not limited to, play of a sexual nature. We hope you enjo…
Three Waves of Awkwardness
This article critically evaluates and questions the growth and maturity of game studies as a scholarly set of related approaches to the study of games, by providing an account of studies of sexuality in (mostly digital) games from 1978 to present. The main goal of this article is to highlight overarching themes and patterns in the literature, with a focus on theories and methodologies commonly used and the way game studies is still risk aware, ev…
Sexuality in Role-Playing Games
Role-playing games offer a chance to pretend, make believe, and share fantasy. They often invoke heavy themes into their game play: morality, violence, politics, spirituality, or sexuality. Although interesting moral debates perennially appear in the media and academia concerning the appropriateness of games’ ability to deal with such adult concepts, very little is known about the intersection between games, playfulness, and sexuality and what th…
Adult Play
Welcome to the Adult Play Special Issue. In this introduction, we (the editors) explain the origin of the collection and our unique take on what adult play means as a term. Rather than be specifically about sexual play, the term adult is taken here to reference the age of players. The article included how adults play, what they play with, and when they play. This of course includes, but is not limited to, play of a sexual nature. We hope you enjo…
Three Waves of Awkwardness
This article critically evaluates and questions the growth and maturity of game studies as a scholarly set of related approaches to the study of games, by providing an account of studies of sexuality in (mostly digital) games from 1978 to present. The main goal of this article is to highlight overarching themes and patterns in the literature, with a focus on theories and methodologies commonly used and the way game studies is still risk aware, ev…
Sexuality in Role-Playing Games
Role-playing games offer a chance to pretend, make believe, and share fantasy. They often invoke heavy themes into their game play: morality, violence, politics, spirituality, or sexuality. Although interesting moral debates perennially appear in the media and academia concerning the appropriateness of games’ ability to deal with such adult concepts, very little is known about the intersection between games, playfulness, and sexuality and what th…
Adult Play
Welcome to the Adult Play Special Issue. In this introduction, we (the editors) explain the origin of the collection and our unique take on what adult play means as a term. Rather than be specifically about sexual play, the term adult is taken here to reference the age of players. The article included how adults play, what they play with, and when they play. This of course includes, but is not limited to, play of a sexual nature. We hope you enjo…
Three Waves of Awkwardness
This article critically evaluates and questions the growth and maturity of game studies as a scholarly set of related approaches to the study of games, by providing an account of studies of sexuality in (mostly digital) games from 1978 to present. The main goal of this article is to highlight overarching themes and patterns in the literature, with a focus on theories and methodologies commonly used and the way game studies is still risk aware, ev…
“Both-And” Support for Black Students
Taking a user-centered design approach, this paper documents the development of the Black Scholars Initiative (BSI), a program to support Black students’ belonging and cross-racial interaction at the Berklee College of Music. Three forms of support—Horizontal Support with same-race peers, Vertical Support with same-race faculty, staff, and near-peers, and Extended Vertical Support with different-race faculty and staff—are examined with encouragin…
Addressing Structural, Social, and Symbolic Exclusion of Disabled People
Drawing on 11 semi-structured interviews with senior leaders at colleges and universities in the United States, this exploratory study investigates two questions: To what extent are leaders aware of how disabled students experience their campus and its organizational environment differently compared to their peers? How do leaders frame their support of disabled students? Integrating diversity management, organizational inequality, and symbolic in…
Psychology (5 obras) · Sociology (5 obras) · Digital Games and Media (3 obras) · Gender Studies (3 obras) · Social Psychology (3 obras) · Human sexuality (2 obras) · Sexuality, Behavior, and Technology (2 obras) · Social Psychology (2 obras) · Computer Science (1 obras) · Computer sex (1 obras)