Pular para o conteúdo principal

ETHNOS_APP

Início • Busca • Periódicos • Lista 0

The steam platform economy

From retail to player-driven economies

Dados Bibliográficos

ID12656945
AutoresAnne Mette Thorhauge (0000-0002-5100-5587, University of Copenhagen, autor correspondente)
Ano2022
Volume26
Fascículo4
Páginas1963-1983
Data de publicação2022-03-07
Peer ReviewedSim
Open AccessSim
TipoARTICLE
PeriódicoNew Media & Society (JOURNAL)
Identificadores do periódicoISSN: 1461-4448 • E-ISSN: 1461-7315
EditoraSAGE Publishing (PUBLISHER • US)
DOI10.1177/14614448221081401
OpenAlexW4220652555
IdiomaEN
Citações recebidas4
Referências citadas23

In this article, I analyse the Steam platform as a configuration of several market contexts. I argue that Valve, the owner of Steam, maintains a classical retail market catering to large game publishers, while the emphasis of Valve’s own game titles is in alternative market contexts based on player-driven economies. I first discuss Steam as a distinct type of platform economy due to its roots in player-driven game economies. I then introduce the notion of ‘markets as fields’ as my analytical framework. Based on this framework, I describe three different contexts of economic transaction: the Steam Game Store, the Steam Community Workshop and the Steam Community Market. I analyse how the approximately 46,500 game titles published on the platform are distributed across these contexts and how these games can be ranked with regard to current player numbers, and discuss Valve’s position as combined platform owner, game developer and game publisher

Business · Commerce · Database transaction · Economics · Economy · Game theory · Industrial organization · Microeconomics · Business Strategy and Innovation · Computer Science · Digital Games and Media · Digital Platforms and Economics

  • Rusty World

    Open Access•Alan O’connor, Alan O'Connor•Loading•2025

  • Dziecięce ekonomie Robloksa – kalifornizacja zabawy, między edukacją a monetyzacją

    Open Access•Jerzy Stachowicz•Przegląd Humanistyczny•2026

  • Encountering the Platform Game

    Open Access•Huiping Zhu, Kaile Gong•Games and Culture•2025

  • Architecting virtual storefronts

    Open Access•Kamilla Knutsen Steinnes•Consumption Markets & Culture•2024

  • The Architecture of Markets

    Neil Fligstein•Architecture of Markets•2018

  • The Platform Society

    José Van Dijck, Thomas Poell et al.•Platform Society•2018

  • Architecture of Markets

    Open Access•Neil Fligstein, Ryan Calder•Emerging Trends in the Social and…•2015

  • Markets as Politics

    Neil Fligstein•American Sociological Review•1996

  • Economic Action and Social Structure

    Mark Granovetter•American Journal of Sociology•1985

  • Speculating on Steam

    Open Access•Andrei Zanescu, Marc J Lajeunesse et al.•Journal of Consumer Culture•2021

  • Battle pass capitalism

    Open Access•Daniel Joseph•Journal of Consumer Culture•2021

  • Epic, Steam, and the role of skin-betting in game (platform) economies

    Open Access•Anne Mette Thorhauge, Rune Kristian Lundedal Nielsen•Journal of Consumer Culture•2021

  • Betting on Dota 2’s Battle Pass

    Open Access•Andrei Zanescu, Martin French et al.•New Media & Society•2020

  • The mod industries? The industrial logic of non-market game production

    Open Access•D B Nieborg, Shenja van der Graaf•European Journal of Cultural…•2008

  • Disrupting video game distribution

    Open Access•Stefan Werning•Nordic Journal of Media Studies•2019

  • The politics of 'platforms

    Open Access•Tarleton Gillespie•New Media & Society•2010

  • Platform Practices in the Cultural Industries

    Open Access•Brendan Duffy, Thomas Poell et al.•Social Media + Society•2019

  • The Platformization of the Web

    Open Access•Anne Helmond•Social Media + Society•2015

  • Does Streaming Esports Affect Players' Behavior and Performance

    Open Access•Akira Matsui, Anna Sapienza et al.•Games and Culture•2020

  • The Discourse of Digital Dispossession

    Open Access•Daniel James Joseph, Daniel Joseph•Games and Culture•2018

  • Making', 'taking' and the material political economy of algorithmic trading

    Open Access•Donald Mackenzie•Economy and Society•2018

Obras citantes distintas4
Citações por ano2
Intervalo de citações2024 - 2026 (3)
Velocidade de citaçãocurrent
Altamente citadoNão
Tipos de citaçãoNeutras: 4
Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae