Introduction to This Special Issue on Understanding Design Thinking
Dados Bibliográficos
| ID | 15216145 |
|---|---|
| Autores | Scott Klemmer (0000-0001-9006-0805, University of California San Diego, autor correspondente), Scott R Klemmer (University of California San Diego), John M Carroll (0000-0001-9166-2218, Pennsylvania State University) |
| Ano | 2014 |
| Volume | 29 |
| Fascículo | 5-6 |
| Páginas | 415-419 |
| Data de publicação | 2014-06-17 |
| Peer Reviewed | Sim |
| Open Access | Não |
| Tipo | ARTICLE |
| Periódico | Human-Computer Interaction (JOURNAL) |
| Identificadores do periódico | ISSN: 0737-0024 • E-ISSN: 1532-7051 |
| Editora | Taylor & Francis (PUBLISHER • GB) |
| DOI | 10.1080/07370024.2014.919212 |
| OpenAlex | W1984594860 |
| Idioma | EN |
| Citações recebidas | 1 |
| Referências citadas | 12 |
The design of artifacts and how designers make them have garnered renewed societal interest as interactive technologies create new opportunities and challenges. The world we experience has never before been as diverse, socially and materially, or as malleable as it now. Increased computation and interactivity are changing the appearance, evolution, and interactions of the personal and collective artifacts that shape our everyday experiences, family and community life, and learning and work activity. These digital artifacts increasingly leverage sensing and physical interaction to provide information atour fingertips and connect us to people around the globe. This new generation of digital technologies gives people a great deal of discretion as to what artifacts and services they use and how they use them (Grudin, 2005). Adoption and appropriation of new digital artifacts is increasingly part of everyday life, and this change draws our attention—and sense of curiosity—to how these artifacts are designed. When we talk about designing, we share Herbert Simon’s (1969) broad view that ‘‘everyone designs who devises courses of action aimed at changing existing situations into preferred ones’’ (p. 129). The articles in this special issue can usefully be read with that broad view of design. That said, we and the authors focus on design professionals, students, and researchers as canonical instances. Ascomputationalartifactstakeonnewshapesandplaynewroles,sododesigners (Moggridge, 2007). Designers of digital artifacts face more complex constraints than, say, furniture designers a century ago. Their work must integrate diverse considerations, physicalandmechanical engineering, software engineering, userinterface design anduser experience, andaesthetics, aswell asdiverse culture andhuman values (Dreyfuss, 1955). The position of design and designers at the nexus of so many complex
Cognitive science · Engineering ethics · Epistemology · Management science · Design Education and Practice · Engineering · Innovative Approaches in Technology and Social Development · Innovative Human-Technology Interaction · Philosophy · Psychology
Research through design as a method for interaction design research in HCI
What Designers Talk About When They Talk About Context
Exploring the Utility of Bayesian Truth Serum for Assessing Design Knowledge
Introduction to This Special issue on Context in Design
Introduction to This Special Issue on Context-Aware Computing
Making Things Visible
A Design Thinking Rationality Framework
| Obras citantes distintas | 1 |
|---|---|
| Citações por ano | 0,2 |
| Intervalo de citações | 2021 - 2021 (1) |
| Velocidade de citação | historical |
| Altamente citado | Não |
| Tipos de citação | Neutras: 1 |