The black box aesthetics
Performative dynamics between artificial intelligence and human interactive staging
Dados Bibliográficos
| ID | 15400007 |
|---|---|
| Autores | Luca Befera (0000-0002-7586-1652, University of Turin, autor correspondente) |
| Ano | 2023 |
| Volume | 19 |
| Fascículo | 2 |
| Páginas | 230-246 |
| Data de publicação | 2023-04-06 |
| Peer Reviewed | Sim |
| Open Access | Não |
| Tipo | ARTICLE |
| Periódico | International Journal of Performance Arts and Digital Media (JOURNAL) |
| Identificadores do periódico | ISSN: 1479-4713 • E-ISSN: 2040-0934 |
| Editora | Taylor & Francis (PUBLISHER • GB) |
| DOI | 10.1080/14794713.2023.2196890 |
| OpenAlex | W4362677376 |
| Idioma | EN |
| Citações recebidas | 2 |
| Referências citadas | 34 |
The present paper addresses a theoretical model for human-machine interaction in intermedia performance taking as reference the author’s perspective. It is discussed the role of artificial intelligence as an autonomous, pervasive, and real-time evolving entity in dialectical relation with the performer and/or audience. The convergence of physical and virtual elements suggests the emergence of hybrid systems, insofar as digital instances manifest their own agency and humans show mechanical actions linked to information processing. Three typologies of human-machine interaction are inferred: 1) the algorithm elaborates the output through self-referential data, as in Δnfang; 2) the algorithm gathers information from performed actions, as in Convergence; 3) the algorithm processes data from the audience’s reaction, as in DoPPioGioco. As digital and analogue devices are employed, programming environments are hidden from human agents and filtered through the author’s gaze. Comparing the underlying black box rules with stage setting, it is observed to what extent algorithms are mediated and enacted. The article considers the information bias commonly attributed to artificial intelligence as rooted in the aesthetic domain, with significant dramaturgical implications
Aesthetics · Agency (philosophy · Black box · Convergence (economics · Domain (mathematical analysis · Dynamics (music · Epistemology · Gaze · Human intelligence · Human–computer interaction · Performative utterance · Performing arts · Perspective (graphical · Relation (database · Representation (politics · Sociology · Visual arts · Artificial Intelligence in Games · Computer Science · Reinforcement Learning in Robotics · Theatre and Performance Studies · Artificial Intelligence
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The Transformative Power of Performance
The Performance Studies Reader
Toward a Definition of “Virtual Worlds”
The post-immersive manifesto
Algorithms and Interoperability between Drama and Artificial Intelligence
Expressiveness and Digital Musical Instrument Design
The Language of New Media
Beyond the cyborg
Deceitful Media
An introduction to cybernetics
Science in performance
| Obras citantes distintas | 2 |
|---|---|
| Citações por ano | 1 |
| Intervalo de citações | 2024 - 2026 (3) |
| Velocidade de citação | current |
| Altamente citado | Não |
| Tipos de citação | Neutras: 2 |