Is seeing the same as doing? An evaluation of vicarious experiences in the metaverse
Dados Bibliográficos
| ID | 21466331 |
|---|---|
| Autores | Caleb Krieger (0009-0003-0599-1579, Creighton University), Andy Luse (0000-0003-1859-4276, Oklahoma State University Oklahoma City, autor correspondente), Ghazal Abdolhossein Khani (Oklahoma State University Oklahoma City), Rathindra Sarathy (0000-0001-7352-2676, Oklahoma State University Oklahoma City) |
| Ano | 2025 |
| Volume | 191 |
| Páginas | 114419 |
| Data de publicação | 2025-04-01 |
| Peer Reviewed | Sim |
| Open Access | Sim |
| Tipo | ARTICLE |
| Periódico | Decision Support Systems (JOURNAL) |
| Identificadores do periódico | ISSN: 0167-9236 • E-ISSN: 1873-5797 |
| Editora | Elsevier BV (PUBLISHER) |
| DOI | 10.1016/j.dss.2025.114419 |
| OpenAlex | W4407204730 |
| Idioma | EN |
| Citações recebidas | 2 |
| Referências citadas | 72 |
Human–computer interaction · Metaverse · Virtual reality · AI in Service Interactions · Computer Science · Death Anxiety and Social Exclusion · Psychology · Social Psychology · Virtual Reality Applications and Impacts
Multivariate data analysis
The social desirability variable in personality assessment and research
Statistical Power Analysis for the Behavioral Sciences
Celebrity's self-disclosure on Twitter and parasocial relationships
Discriminant validity testing in marketing
Empathy
Metaverse
A Metaverse
Construct Measurement and Validation Procedures in MIS and Behavioral Research
A Systematic Review of Social Presence
A new criterion for assessing discriminant validity in variance-based structural equation modeling
Evaluating Structural Equation Models with Unobservable Variables and Measurement Error
Statistical power analyses using G*Power 3.1
Why Are People Loyal to Live Stream Channels? The Perspectives of Uses and Gratifications and Media Richness Theories
The Auxiliary Role of Virtual Reality in Enhancing the Effects of Disaster News on Empathy and Fear
What makes immersive virtual reality the ultimate empathy machine? Discerning the underlying mechanisms of change
Avatars and organizational knowledge sharing
Exploring the effects of psychological ownership, gaming motivations, and primary/secondary control on online game addiction
Perspective-Taking of Non-Player Characters in Prosocial Virtual Reality Games
Building viewer engagement through interaction rituals on Twitch.tv
On agency and body-ownership
The “book problem” and its neural correlates
Social benefits of living in the metaverse
Why do audiences choose to keep watching on live video streaming platforms? An explanation of dual identification framework
Effects of immersive storytelling on affective, cognitive, and associative empathy
At the Heart of It All
The Cyborg's Dilemma
Men are from Mars and women are from Venus
Toward a More Robust Theory and Measure of Social Presence
Presence, Explicated
| Obras citantes distintas | 2 |
|---|---|
| Citações por ano | 2 |
| Intervalo de citações | 2026 - 2026 (1) |
| Velocidade de citação | current |
| Altamente citado | Não |
| Tipos de citação | Neutras: 2 |