Crafting speculative roleplaying games for teacher education
Questioning power and centering empathy in schools
Dados Bibliográficos
| ID | 21747142 |
|---|---|
| Autores | Virginia Killian Lund (0000-0002-4027-3615, University of Rhode Island, autor correspondente), Karis Jones (0000-0002-3418-3904, Empire State University), Laurie Darian Thrailkill (0000-0001-8036-328X, East Carolina University), Laurie “Darian” Thrailkill (East Carolina University), Kelly Jay Smith (0000-0002-9497-4097, Dalton State College), Faye Edmiston (The Ohio State University) |
| Ano | 2026 |
| Volume | 23 |
| Fascículo | 1 |
| Páginas | 118-142 |
| Data de publicação | 2026-01-02 |
| Peer Reviewed | Sim |
| Open Access | Não |
| Tipo | ARTICLE |
| Periódico | Journal of Curriculum and Pedagogy (JOURNAL) |
| Identificadores do periódico | ISSN: 1550-5170 • E-ISSN: 2156-8154 |
| Editora | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/15505170.2024.2440868 |
| OpenAlex | W4406049763 |
| Idioma | EN |
| Citações recebidas | 1 |
| Referências citadas | 42 |
Our collective of teacher educators and researchers share the contours of a collaboration on a critical arts-based research project. We attend to the ways we collaboratively composed a table-top roleplaying game, a text intended to support players in co-creating their own speculative fiction. Our game, We Know Something You Don’t Know, was designed in the Belonging Outside Belonging system (Alder, Citation2018) to support collaborative speculative storytelling in learning settings. Specifically, we aimed to support preservice and in-service teachers’ reflection on how the power structures of schooling frame some children as troublemakers (Shalaby, Citation2017), and to engage with Shalaby’s call to consider what those troublemakers might teach us about dysfunctional structures of schooling. Our findings suggest that our collaborative composing was shaped by immediations (Ehret et al., Citation2019)– moments of yes which led to decisions around what should be fixed or stay open for players, recursively sparking further immediations
Empathy · Ethnography · Mathematics education · Narrative · Pedagogy · Power structure · Sociology · Storytelling · Transformative learning · Child Development and Digital Technology · Computer Science · Digital Storytelling and Education · Literacy, Media, and Education · Psychology · Social Psychology
Good Video Games and Good Learning
Recovering Black Storytelling in Qualitative Research
Indigenous Storywork
Restorying the Self
Nothing nice about it
(Re)reading the room
Can I Get a Witness? Speculative Fiction as Testimony and Counterstory
De-storying Community Narratives
Learning as Movement in Social Design-Based Experiments
The Sage Handbook of Research on Teacher Education
I’m Here for the Hard Re-Set
Privilege, Power, and Dungeons & Dragons
Video Games and Digital Literacies
Playful Practices
Bean’s World”
Metagaming
Playing with power and privilege
Ways With Worlds
Gaming Literacies
Writing the rules
At Home At School
Moments of Teaching and Learning in a Children's Hospital
| Obras citantes distintas | 1 |
|---|---|
| Citações por ano | 1 |
| Intervalo de citações | 2026 - 2026 (1) |
| Velocidade de citação | current |
| Altamente citado | Não |
| Tipos de citação | Neutras: 1 |