Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) based on the clinical diagnosis of IGD in Japan
Dados Bibliográficos
| ID | 21881971 |
|---|---|
| Autores | Satoko Mihara (0000-0003-4963-4373, Kurihama Medical and Addiction Center, autor correspondente), Yoneatsu Osaki (0000-0002-9846-4043, Tottori University, autor correspondente), Aya Kinjo (0000-0001-7099-5486, Tottori University, autor correspondente), Takanobu Matsuzaki (0000-0002-5625-0418, Kurihama Medical and Addiction Center, autor correspondente), Hideki Nakayama (0000-0001-7590-5320, Asahiyama Hospital, Sapporo, Hokkaido, Japan, autor correspondente), Takashi Kitayuguchi (0000-0001-8043-4404, Kurihama Medical and Addiction Center, autor correspondente), Takayuki Harada (0000-0001-6167-0997, University of Tsukuba, autor correspondente), Susumu Higuchi (0000-0002-3241-4756, Kurihama Medical and Addiction Center, autor correspondente) |
| Ano | 2022 |
| Volume | 11 |
| Fascículo | 4 |
| Páginas | 1024-1034 |
| Data de publicação | 2022-12-27 |
| Peer Reviewed | Sim |
| Open Access | Sim |
| Tipo | ARTICLE |
| Periódico | Journal of Behavioral Addictions (JOURNAL) |
| Identificadores do periódico | ISSN: 2062-5871 • E-ISSN: 2063-5303 |
| Editora | Akademiai Kiado Zrt. (PUBLISHER • HU) |
| DOI | 10.1556/2006.2022.00070 |
| PMID | 36194503 |
| OpenAlex | W4301392565 |
| Idioma | EN |
| Citações recebidas | 2 |
| Referências citadas | 23 |
Advertising · Business · Psychiatry · The Internet · World Wide Web · Clinical Psychology · Computer Science · Gambling Behavior and Treatments · Impact of Technology on Adolescents · Psychology · Sexuality, Behavior, and Technology · Ecology
Cross‐sectional and longitudinal epidemiological studies of I nternet gaming disorder
Global prevalence of gaming disorder
Prevalence of internet gaming disorder in adolescents
Screening and assessment tools for gaming disorder
Exploring the prevalence of gaming disorder and Internet gaming disorder
Development and validation of a nine-item short screening test for ICD-11 gaming disorder (Games test) and estimation of the prevalence in the general young population
Measuring DSM-5 internet gaming disorder
Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and evaluation of the nine DSM-5 Internet Gaming Disorder criteria
Bio-psychosocial factors of children and adolescents with internet gaming disorder
Evaluation of the Psychometric Properties of the Chinese Internet Gaming Disorder Checklist (C-IGDC) Among Chinese Adolescents
| Obras citantes distintas | 2 |
|---|---|
| Citações por ano | 0,67 |
| Intervalo de citações | 2023 - 2024 (2) |
| Velocidade de citação | recent |
| Altamente citado | Não |
| Tipos de citação | Neutras: 1 |