Identifying individuals in need of help for their uncontrolled gaming
A narrative review of concerns and comments regarding gaming disorder diagnostic criteria
Dados Bibliográficos
Cross‐sectional and longitudinal epidemiological studies of I nternet gaming disorder
Are we overpathologizing everyday life? A tenable blueprint for behavioral addiction research
A longitudinal study on psychosocial causes and consequences of Internet gaming disorder in adolescence
Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective
Internet gaming disorder in children and adolescents
Online gaming addiction in children and adolescents
A weak scientific basis for gaming disorder
Gaming disorder
Internet gaming disorder in Lebanon
The cognitive psychology of Internet gaming disorder
Prevalence of internet gaming disorder in adolescents
The Mediating Effect of Gaming Motivation Between Psychiatric Symptoms and Problematic Online Gaming
Working towards an international consensus on criteria for assessing internet gaming disorder
A meta-analysis of pathological gaming prevalence and comorbidity with mental health, academic and social problems
A cognitive-behavioral model of Internet gaming disorder
How can we conceptualize behavioural addiction without pathologizing common behaviours?
Toward a consensus definition of pathological video-gaming
Association between Internet Gaming Disorder or Pathological Video-Game Use and Comorbid Psychopathology
Adolescents and loot boxes
An international consensus for assessing internet gaming disorder using the new DSM ‐5 approach
Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder
Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal
Prevalence of internet gaming disorder in German adolescents
Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and evaluation of the nine DSM-5 Internet Gaming Disorder criteria
Online Gaming Addiction? Motives Predict Addictive Play Behavior in Massively Multiplayer Online Role-Playing Games
Bio-psychosocial factors of children and adolescents with internet gaming disorder
Dysfunctional Prefrontal Function Is Associated with Impulsivity in People with Internet Gaming Disorder during a Delay Discounting Task
The Comorbidity Between Internet Gaming Disorder and Depression
Cross-Sectional and Longitudinal Evaluation of the Social Network Use Disorder and Internet Gaming Disorder Criteria
Time Loss Whilst Playing Video Games
Internet use and electronic gaming by children and adolescents with emotional and behavioural problems in Australia – results from the second Child and Adolescent Survey of Mental Health and Wellbeing
Prevalence of Internet Gaming Disorder among Korean Adolescents and Associations with Non-psychotic Psychological Symptoms, and Physical Aggression
The benefits of playing video games
| Obras citantes distintas | 2 |
|---|---|
| Citações por ano | 0,5 |
| Intervalo de citações | 2022 - 2022 (1) |
| Velocidade de citação | historical |
| Altamente citado | Não |
| Tipos de citação | Neutras: 2 |