Investigating Online Game Addiction
An in-Depth Analysis of Design Elements Through the Player Engagement Model
Dados Bibliográficos
| ID | 22198545 |
|---|---|
| Autores | Berlin Sachu (Department of Biotechnology), Kadeswaran S, S Kadeswaran (School of Visual Arts), Jayseelan R, R Jayseelan (School of Visual Arts) |
| Ano | 2024 |
| Volume | 5 |
| Fascículo | 3 |
| Data de publicação | 2024-03-31 |
| Peer Reviewed | Sim |
| Open Access | Sim |
| Tipo | ARTICLE |
| Periódico | ShodhKosh: Journal of Visual and Performing Arts (JOURNAL) |
| Identificadores do periódico | ISSN: 2582-7472 • E-ISSN: 2582-7472 |
| Editora | Granthaalayah Publications and Printers (PUBLISHER • IN) |
| DOI | 10.29121/shodhkosh.v5.i3.2024.1222 |
| OpenAlex | W4401907265 |
| Idioma | EN |
| Referências citadas | 20 |
The study investigates game addiction by using the design elements of Online video games through the player engagement model, The study explores the motive of the addicted behaviour of gamers and finding the association between game addiction and game design elements standardised by game creators. The study utilizes a quantitative methodology, and gathered data from 309 samples through questionnaires focusing on their engagement with game design elements and Game addiction was assessed using the Video Game Addiction Test. Statistical analyses reveal associations among variables, indicating that the design elements of online video games do not directly contribute to the development of video game addiction. Instead, it is evident that individuals with lower levels of addiction place a significant emphasis on video game design aspects such as immersion, game mechanics, motivation, and social interaction. The research suggests that understanding the impact of design elements on addiction in gaming contexts can inform gamers about how to mitigate game addiction
Addiction · Game design · Human–computer interaction · Computer Science · Digital Games and Media · Impact of Technology on Adolescents · Neuroscience · Psychology · Technology Adoption and User Behaviour
Online Social Network Site Addiction
Video Game Addiction
An international consensus for assessing internet gaming disorder using the new DSM ‐5 approach
Measuring problem video game playing in adolescents
Excessive Computer Game Playing
Prevalence and Predictors of Video Game Addiction
The Mere Presence of a Cell Phone May be Distracting
Virtually Real
| Velocidade de citação | historical |
|---|---|
| Altamente citado | Não |