From the wild frontier ofDavy Crockettto the wintery fiords ofFrozen
Changes in Media Consumption, Play and Literacy From the 1950s to the 2010s
Dados Bibliográficos
| ID | 4486017 |
|---|---|
| Autores | J Marsh (0000-0001-6192-6198, University of Sheffield, autor correspondente) |
| Ano | 2014 |
| Volume | 3 |
| Fascículo | 3 |
| Páginas | 267-279 |
| Data de publicação | 2014-09-02 |
| Peer Reviewed | Sim |
| Open Access | Não |
| Tipo | ARTICLE |
| Periódico | International Journal of Play (JOURNAL) |
| Identificadores do periódico | ISSN: 2159-4937 • E-ISSN: 2159-4953 |
| Editora | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/21594937.2014.975975 |
| OpenAlex | W1977760278 |
| Idioma | EN |
| Citações recebidas | 3 |
| Referências citadas | 30 |
In this paper, a comparison is made between the media consumption, play and literacy practices of children made in response to the films Davy Crockett: King of the Wild Frontier (Disney, 1955) and Frozen (Disney, 2013) in order to identify the continuities and discontinuities in these practices over time. The paper draws on a range of secondary sources, including the work of Iona and Peter Opie [(1959). The lore and language of schoolchildren. Oxford: Oxford University Press], to consider how media consumption, play and literacy are differently framed in the twenty-first century compared to the mid-twentieth century. It is argued that the commercial and technological contexts for these practices have changed considerably over the past 60 years, but what endures is the creativity and innovation of children, so well documented in the work of the Opies [1959; (1969). Children's games in street and playground. Oxford: Clarendon Press]
Archaeology · Creativity · Frontier · Literacy · Media literacy · Media studies · Pedagogy · Social science · Sociology · Digital Games and Media · History · Media, Gender, and Advertising · Psychology · Social Psychology · Themes in Literature Analysis
Children, Film and Literacy
The Disneyization of Society
The Culture of Connectivity
Actual Minds, Possible Worlds
Hanging Out, Messing Around, and Geeking Out
Modernity at large
The lore and language of schoolchildren
Musicking
Children's games in street and playground
Glocalization
Folk Devils and Moral Panics
Be Sure You're Right, Then Go Ahead” The Early Disney Westerns
The Lore and Language of Schoolchildren
Fandom, brandom and the limits of participatory culture
The Savage Mind
The new 'tween' music industry
Children's games in the new media age
Changing play
Western Rivermen, 1763-1861
The Disneyization of Society
| Obras citantes distintas | 3 |
|---|---|
| Citações por ano | 0,38 |
| Intervalo de citações | 2018 - 2025 (8) |
| Velocidade de citação | recent |
| Altamente citado | Não |
| Tipos de citação | Neutras: 3 |