Virtual Reality as a Mediating Tool in Addressing Social Communication Disorder
Current Understanding and Implementation Strategies
Dados Bibliográficos
| ID | 5900977 |
|---|---|
| Autores | Weifeng Han (0000-0001-5121-8112, Flinders University, autor correspondente), Tianchong Wang (0000-0002-6410-2490, Flinders University), Yukio Takizawa (0000-0002-7979-4792, Flinders University), Shane Pill (0000-0003-3970-6724, Flinders University) |
| Ano | 2025 |
| Volume | 10 |
| Fascículo | 9 |
| Páginas | 226 |
| Data de publicação | 2025-09-05 |
| Peer Reviewed | Sim |
| Open Access | Sim |
| Tipo | ARTICLE |
| Periódico | Languages (JOURNAL) |
| Identificadores do periódico | ISSN: 2226-471X • E-ISSN: 2226-471X |
| Editora | MDPI AG (PUBLISHER • IT) |
| DOI | 10.3390/languages10090226 |
| OpenAlex | W4414020349 |
| Idioma | EN |
| Referências citadas | 47 |
Social Communication Disorder (SCD) involves persistent verbal and non-verbal communication difficulties, significantly impacting children and adolescents' social interactions. Traditional interventions, while valuable, face practical limitations, including difficulties replicating real-world social contexts and low engagement among some learners. This paper examines Virtual Reality (VR) as an innovative intervention tool for SCD through a comprehensive review of empirical studies (2010-2024). Analysis of 11 peer-reviewed studies, encompassing both autism spectrum disorder (ASD)-specific and broader SCD populations, revealed five key themes being discussed in the current literature: usability and acceptability, social skills training, gaze and attention tracking, measurement and assessment, and applications in inclusive education. Our findings demonstrate VR's potential as a mediating tool between therapeutic interventions and real-world social interactions, offering controlled yet naturalistic environments that enable safe, structured practice while maintaining engagement. The alignment with cognitive science principles enhances learning processes through effective management of cognitive demands. Building on these findings, we propose implementation strategies for educational and therapeutic settings, addressing design considerations, delivery methods, and outcome evaluation. This synthesis advances the understanding of VR as an innovative, scalable approach to supporting social communication development in children and adolescents
Cognitive psychology · Current (fluid · Human–computer interaction · Virtual reality · Assistive Technology in Communication and Mobility · Autism Spectrum Disorder Research · Child Development and Digital Technology · Computer Science · Engineering · Psychology
Cognitive Load Theory
Scoping reviews
PRISMA 2020 explanation and elaboration
The PRISMA 2020 statement
Methods for the thematic synthesis of qualitative research in systematic reviews
Cognitive Load During Problem Solving
Prevalence and functional impact of social (pragmatic) communication disorders
Extraction from subjects
What we know, and what we need to find out about universal, school-based social and emotional learning programs for children and adolescents
Role of Virtual Reality in advancing education with sustainability and identification of Additive Manufacturing as its cost-effective enabler
Using thematic analysis in psychology
Iterative Thematic Inquiry
| Velocidade de citação | historical |
|---|---|
| Altamente citado | Não |