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Jedna hra, různé příběhy? Zamyšlení nad kulturním překladem hry Stavíme Stalinův pomník

Dados Bibliográficos

ID9784792
AutoresKatarzyna Agnieszka Kurowska (Jagiellonian University, autor correspondente)
Ano2021
Volume108
Fascículo3
Páginas323-351
Data de publicação2021-09-25
Peer ReviewedSim
Open AccessSim
TipoARTICLE
PeriódicoČeský lid (JOURNAL)
Identificadores do periódicoISSN: 0009-0794 • E-ISSN: 2570-9216
EditoraInstitute of Ethnology, Czech Academy of Sciences (PUBLISHER • CZ)
DOI10.21104/cl.2021.3.03
OpenAlexW3202031353
IdiomaCS
Referências citadas2

The article is a comparative analysis of Stavíme Stalinův Pomník and the Polish translation of it. This games refers to the world’s largest monument to Stalin in Prague, whose short history seems to summarize the specific character of the epoch. Drawing attention to the period when these games were created, which dates back to the early 1990s, the author tries to answer the question of whether the creators wanted to show something with this game, or whether it was only a matter of the satirical presentation of Stalin’s communism and the worship of him. A comparison of the components of versions of the game, such as the board, the rules of the game, the characters and the event cards highlights the icons of the communist era that are common for both countries, suggesting what belongs to the common experience of all Eastern Bloc countries

Aesthetics · Character (mathematics · Communism · Period (music · Political science · Politics · Presentation (obstetrics · Sociology · Worship · Central European Literary Studies · Classics · History · Language and Culture · Law · Mathematics · Philosophy · Polish Historical and Cultural Studies

  • Game Play

    Paul Booth•Game Play•2015

  • Od przekładu intersemiotycznego do intersemiotycznych aspektów tłumaczenia

    Open Access•Marta Kaźmierczak, Marta KaÅomierczak•Przekładaniec•2017

Velocidade de citaçãohistorical
Altamente citadoNão

Ferramentas

Abrir DOIOpen Access
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