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Persuasion for the Long Run

Bibliographic Data

ID10172056
AuthorsJ Allan Best (0009-0006-6729-683X), James Best, Daniel Quigley
Year2023
Volume132
Issue5
Pages1740-1791
Publication date2023-08-16
Peer ReviewedYes
Open AccessNo
TypeARTICLE
VenueJournal of Political Economy (JOURNAL)
Journal identifiersISSN: 0022-3808 • E-ISSN: 1537-534X
PublisherUniversity of Chicago Press (PUBLISHER • US)
DOI10.1086/727282
OpenAlexW3121278783
LanguageEN
Citations received2
References cited41

We examine the limits of persuasion when credibility today is sustained by the incentive of future credibility. We model this as a long-run sender with private information playing a cheap talk game against short-run receivers where there is a noisy signal at the end of each period on the sender’s ex-ante private information. We compare our model of long-run persuasion to the persuasion baseline of committed persuasion, where the sender can commit to strategies at the stage game. Long-run persuasion can only achieve the optimal committed persuasion payoffs if the optimal committed persuasion strategy is “honest”. When the optimal committed strategy is not honest the use of either a weak communication mechanism called a ‘Coin and Cup’ (CnC) or a standard communication mechanism (a mediator) expands the Pareto frontier of the game. For sufficiently patient senders, a CnC mechanism replicates committed persuasion payoffs when the sender’s information is perfectly observed ex-post, whereas a mediator can get arbitrarily close whenever systematic deviation from truth telling is asymptotically identified. The advantage of the CnC over the mediator is that it is relatively easy to manufacture and implement. Finally, we show how ‘emergent communication mechanisms’ arise when there are many simultaneous receivers

Cheap talk · Commit · Communication source · Computer security · Credibility · Deception · Economics · Ex-ante · Game theory · Incentive · Microeconomics · Persuasion · Political science · Private information retrieval · Signaling game · Telecommunications · Computer Science · Experimental Behavioral Economics Studies · Game Theory and Applications · Opinion Dynamics and Social Influence · Psychology · Social Psychology

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Unique citing works2
Citations per year1
Citation span2024 - 2025 (2)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 2

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