The Name Game
Creative and Practical Names for a Building
Bibliographic Data
| ID | 10254787 |
|---|---|
| Authors | John M Carroll (0000-0001-9166-2218, IBM Watson Research Center) |
| Year | 1984 |
| Volume | 27 |
| Issue | 2 |
| Pages | 99-114 |
| Publication date | 1984-04-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Language and Speech (JOURNAL) |
| Journal identifiers | ISSN: 0023-8309 • E-ISSN: 1756-6053 |
| Publisher | SAGE Publications (PUBLISHER • US) |
| DOI | 10.1177/002383098402700201 |
| OpenAlex | W1945617309 |
| Language | EN |
| Citations received | 1 |
| References cited | 9 |
Naming takes place in both "practical" and "creative" situations. A priori one might imagine that names generated in situations that contrast with respect to their practical/ creative character would be fundamentally different (e.g., structurally). An analysis was conducted of "creative" alternative names for the New York Exposition and Conference Center, collected in a newspaper contest. The results are considered in light of a prior analysis of "practical" computer filenames. From an appropriate level of abstraction, it appears that the principles governing naming are analogous in both situations — although the character of the naming task domain ("creative" versus "practical") modulates the expression of the principles
Abstraction · Art · Character (mathematics · Cognitive science · CONTEST · Domain (mathematical analysis · Epistemology · Exposition (narrative · Expression (computer science · Linguistics · Literature · Media studies · Newspaper · Programming language · Sociology · Task (project management · Authorship Attribution and Profiling · Computer Science · Information Retrieval and Search Behavior · Mathematics · Names, Identity, and Discrimination Research · Philosophy · Psychology
| Unique citing works | 1 |
|---|---|
| Citations per year | 0.03 |
| Citation span | 1990 - 1990 (1) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 1 |