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Hollis Frampton

Navigating the Infinite Cinema

Bibliographic Data

ID10264270
AuthorsMike Leggett (University of Technology Sydney. Email: [email protected]., corresponding author)
Year2024
Volume57
Issue1
Pages118-118
Publication date2024-02-01
Open AccessNo
TypeARTICLE
VenueLeonardo (JOURNAL)
Journal identifiersISSN: 0024-094X • E-ISSN: 1530-9282
PublisherMIT Press (PUBLISHER • US)
DOI10.1162/leon_r_02485
OpenAlexW4388820113
LanguageEN

“I’m a spectator of mathematics like others are spectators of soccer or pornography.” — Leggett, Leonardo, July 2009There is much to be gained by the contemporary researcher from this new analysis of an artist who, working with 16mm film 50 years ago, set about redefining the epistemology of cinema and its myriad axioms in the contemporary context, expanded now into the digital cultures of uncertain authorship and purpose. Hollis Frampton’s research was precipitated by interventions made into creative cultures of the early twentieth century.The New York state–based Frampton’s erudition exemplified the informal creativity characterizing the zeitgeist of the mid-twentieth century. “The infinite cinema was Frampton’s own phrase, an expansive concept in which cinema includes all images as well as all image technologies and their infrastructures.”The author focuses on the major film cycle Magellan completed in the last decade of Frampton’s life, a “metahistory” of film, also serving as a model for human consciousness, which the author argues “navigated a wide sea of cultural history” the creative discourse emerging through his work being exhibited alongside other experimental (modernist) material and analogue modes of expression. Frampton stretched his research to employing synthesizers and later, designing software and hardware to speed up often repetitive filmmaking tasks. With colleagues at the university he set up the Digital Arts Lab where, as a first step, students and staff alike developed software: “control mechanisms” becoming algorithmic aesthetics.The author of this volume mirrors his subject’s all-embracing approach to the art-making task, rigorously tracking the twists and turns in this remarkable artist’s creations and the reverberations he had on the discourses of the day, with the encyclopedic ideas continuing to echo down the years towards infinite cinema, “the universe and everything.” Appropriately, this volume is substantial in describing this artist scholar, his milieu and those following, complete with notes and an extensive bibliography

Art · Art history · Citation · Download · Icon · Library science · Movie theater · World Wide Web · Aesthetic Perception and Analysis · Art History and Market Analysis · Computer Science · Virtual Reality Applications and Impacts

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