Mathematics, Computers and Visual Arts
Some Applications of the Product-Delay Algorithm
Bibliographic Data
| ID | 10264935 |
|---|---|
| Authors | Asok K Sen ((mathematician, teacher), Dept. of Mathematical Sciences, Indiana Univer-sity, 402 N. Blackford Street, Indianapolis, IN 46202, U.S.A. E-mail: <>, corresponding author) |
| Year | 2000 |
| Volume | 33 |
| Issue | 3 |
| Pages | 203-205 |
| Publication date | 2000-06-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Leonardo (JOURNAL) |
| Journal identifiers | ISSN: 0024-094X • E-ISSN: 1530-9282 |
| Publisher | MIT Press - Journals (PUBLISHER) |
| DOI | 10.1162/002409400552513 |
| OpenAlex | W1966751031 |
| Language | EN |
| References cited | 3 |
The author experiments with a product-delay algorithm as a means of creating graphic de-signs on a computer. With the product-delay algorithm and a little imagination, it is possible to create a wide variety of artistic patterns, several examples of which are presented here
Algorithm · Art · Computer graphics (images) · Geometry · Product (mathematics) · The arts · Variety (cybernetics) · Visual arts · Art, Technology, and Culture · Artificial Intelligence · Computer Graphics and Visualization Techniques · Computer Science · Data Visualization and Analytics · Mathematics
| Citation velocity | historical |
|---|---|
| Highly cited | No |