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Mathematics, Computers and Visual Arts

Some Applications of the Product-Delay Algorithm

Bibliographic Data

ID10264935
AuthorsAsok K Sen ((mathematician, teacher), Dept. of Mathematical Sciences, Indiana Univer-sity, 402 N. Blackford Street, Indianapolis, IN 46202, U.S.A. E-mail: <>, corresponding author)
Year2000
Volume33
Issue3
Pages203-205
Publication date2000-06-01
Peer ReviewedYes
Open AccessNo
TypeARTICLE
VenueLeonardo (JOURNAL)
Journal identifiersISSN: 0024-094X • E-ISSN: 1530-9282
PublisherMIT Press - Journals (PUBLISHER)
DOI10.1162/002409400552513
OpenAlexW1966751031
LanguageEN
References cited3

The author experiments with a product-delay algorithm as a means of creating graphic de-signs on a computer. With the product-delay algorithm and a little imagination, it is possible to create a wide variety of artistic patterns, several examples of which are presented here

Algorithm · Art · Computer graphics (images) · Geometry · Product (mathematics) · The arts · Variety (cybernetics) · Visual arts · Art, Technology, and Culture · Artificial Intelligence · Computer Graphics and Visualization Techniques · Computer Science · Data Visualization and Analytics · Mathematics

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Citation velocityhistorical
Highly citedNo

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