Thinking of Oneself as a Computer
Bibliographic Data
| ID | 10268331 |
|---|---|
| Authors | Sally Pryor (corresponding author) |
| Year | 1991 |
| Volume | 24 |
| Issue | 5 |
| Pages | 585 |
| Publication date | 1991-01-01 |
| Open Access | No |
| Type | ARTICLE |
| Venue | Leonardo (JOURNAL) |
| Journal identifiers | ISSN: 0024-094X • E-ISSN: 1530-9282 |
| Publisher | JSTOR (PUBLISHER) |
| DOI | 10.2307/1575666 |
| OpenAlex | W2331379160 |
| Language | EN |
| References cited | 3 |
I have been an enthusiastic computer artist/ animator/programmer since the early 1980s. I am fascinated by the new forms of artistic expression, communication, simulation and extension of the senses made possible by computer graphics and animation and by related phenomena such as virtual space, interactivity, artificial intelligence and networking. As an ex-biochemist, I am also hopeful about the potential applications of these phenomena to the task of building a bridge between the arts and sciences, although I realize that this goal will not be achieved overnight. In this article I explore my interest in the somewhat disembodied landscape surrounding the human and the computer, a landscape in which the computer is increasingly used as a metaphor of the self. This interest began in 1989 as a result of pain, heaviness and weakness that developed in my right arm and hand-all symptoms of repetitivestress injury (RSI) caused by excessive use of the computer keyboard
Cognitive science · Epistemology · Human–computer interaction · Computer Science · Digital Games and Media · Musicians’ Health and Performance · Philosophy · Psychology
| Highly cited | No |
|---|