The Nerve Garden
Plant a Seed in Cyberspace
Bibliographic Data
| ID | 10272268 |
|---|---|
| Authors | Bruce Damer (0000-0003-3184-6781, corresponding author) |
| Year | 1998 |
| Volume | 31 |
| Issue | 4 |
| Pages | 277 |
| Publication date | 1998-01-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Leonardo (JOURNAL) |
| Journal identifiers | ISSN: 0024-094X • E-ISSN: 1530-9282 |
| Publisher | JSTOR (PUBLISHER) |
| DOI | 10.2307/1576659 |
| OpenAlex | W2320158482 |
| Language | EN |
When as children we were presented with the gift of a terrarium, aquarium, ant farm or chemical garden, we were given much more than a toy. We were given dresser-top universes that gave us admiration and passion for the natural world. Cyberspace is becoming an increasingly rich space for the evolution of form. Nerve Garden seeks to express natural forms by allowing people to plant a seed in cyberspace and populate a virtual terrarium (Fig. 1). Nerve Gardeners use aJava applet to germinate compelling models of plants from L-systems, a kind of fractal genetic algorithm. Users can mutate their plants' forms and even generate animals that possess branching or segmented body plans (such as arthropods). The user's final step is to place their virtual organisms into a collective garden, expressed in a three-dimensional Virtual Reality Modeling Language (VRML) scene. The next version of Nerve Garden will
Cyberspace · The Internet · World Wide Web · Computer Science · DNA and Biological Computing · Plant and Biological Electrophysiology Studies
| Citation velocity | historical |
|---|---|
| Highly cited | No |