Auro Lecci’s Algorithmic Art
Toward the Computer as a Thinking Machine
Bibliographic Data
| ID | 10274939 |
|---|---|
| Authors | Paola Lagonigro (0000-0002-4916-6728, Paola Lagonigro, Sapienza Università di Roma, Dipartimento di Storia Antropologia Religione Arte Spettacolo (SARAS), piazzale Aldo Moro, 5, 00185 Rome, Italy. Email: [email protected]., corresponding author) |
| Year | 2024 |
| Volume | 57 |
| Issue | 3 |
| Pages | 327-333 |
| Publication date | 2024-06-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Leonardo (JOURNAL) |
| Journal identifiers | ISSN: 0024-094X • E-ISSN: 1530-9282 |
| Publisher | MIT Press (PUBLISHER • US) |
| DOI | 10.1162/leon_a_02528 |
| OpenAlex | W4393972115 |
| Language | EN |
| References cited | 5 |
This paper analyzes Italian artist Auro Lecci’s contribution to pioneering media art, beginning with his paintings and ending with his computer artworks (1969–1972). As the author suggests, Lecci’s paintings were already characterized by an algorithmic method that the artist went on to develop in his computer-generated works. The paper first discusses the plotter drawings Lecci created at the Computing Center of the University of Pisa (CNUCE), and then focuses on his last computer art project, made at the University of Massachusetts in Amherst, to suggest connections between Lecci’s work and artificial intelligence
Art · Art history · Center (category theory) · Computer art · Computer graphics (images) · Painting · Performance art · Plotter · Visual arts · Art, Technology, and Culture · Artistic and Creative Research · Computer Science
| Citation velocity | historical |
|---|---|
| Highly cited | No |