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WORLDING is a Verb

Co-Creating Climate Futures with 3D Game Environments and Community Wisdom

Bibliographic Data

ID10276232
AuthorsKaterina Cizek (0000-0002-5138-3027, Katerina Cizek 18 Grenadier Road, Toronto Ontario, Canada M6R 1R2. Email: [email protected].), Marina Psaros (0009-0003-3704-5616, Marina Psaros 2039 Noriega Street #50, SF, CA, 94116. www.linkedin.com/in/mpsaros.), Sangeeta Kamat (0009-0002-0498-9605, Srushti Kamat 12 Bedok Reservoir View, #02-34 The Clearwater, Singapore 479237. Email: [email protected].), Srushti Kamat (SRM University), Paisley Smith (0000-0002-3916-8869, Paisley Smith 1388 West 6th Avenue Vancouver BC V6H 1A7.), Mrinalini Sigha (0009-0004-2290-725X, Mrinalini Sigha 550 Memorial Dr, Apt # 20-B, Cambridge, MA 02139. Email: [email protected].), Vivek Bald (0000-0001-5654-1656, Vivek Bald 77 Massachusetts Avenue, 14N-435, Cambridge, MA 02139. Email: [email protected].)
Year2025
Pages1-14
Publication date2025-01-24
Peer ReviewedYes
Open AccessNo
TypeARTICLE
VenueLeonardo (JOURNAL)
Journal identifiersISSN: 0024-094X • E-ISSN: 1530-9282
PublisherMIT Press (PUBLISHER • US)
DOI10.1162/leon_a_02670
OpenAlexW4407368703
LanguageEN

The act of co-creating extended reality (XR) worlds can be powerful in both storytelling and placemaking. The process not only sparks collective imagination but can also make community-based land-use climate planning more equitable. The WORLDING research team is investigating this co-creative approach by gathering interdisciplinary teams that build sustainable worlds in virtual environments and render them possible in the physical world. This theoretically framed report outlines an iterative experiment in the deployment of worlding as a method and includes stories, data, results, and recommendations that may be of interest to scholars, artists, climate scientists, curators, documentarians, speculative designers, and land-use planners

Business · Climate change · Futures contract · Linguistics · Sociology · Verb · Artificial Intelligence · Computer Science · Educational Games and Gamification · Geology · Oceanography · Philosophy

Citation velocityhistorical
Highly citedNo

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