The Use of Computers in the Arts
Simulation versus Abstraction
Bibliographic Data
| ID | 10285372 |
|---|---|
| Authors | Harold J Mcwhinnie (corresponding author) |
| Year | 1989 |
| Volume | 22 |
| Issue | 2 |
| Pages | 167 |
| Publication date | 1989-01-01 |
| Open Access | No |
| Type | ARTICLE |
| Venue | Leonardo (JOURNAL) |
| Journal identifiers | ISSN: 0024-094X • E-ISSN: 1530-9282 |
| Publisher | JSTOR (PUBLISHER) |
| DOI | 10.2307/1575224 |
| OpenAlex | W2315216433 |
| Language | EN |
| References cited | 1 |
The artist describes his use of the microcomputer to explore the nature of images he has created in the visual arts. He explains how he used a new IBM authoring language called HANDY to create a wide variety of images that later became a basis for drawings in colored pencils and black-and white lithographs. This article is an attempt to show how he has incorporated a new technology into an ongoing body of work and in what ways this has altered the content and direction of his art
Abstraction · Art · Computer graphics (images) · Epistemology · Human–computer interaction · The arts · Visual arts · Art, Technology, and Culture · Computer Science · Philosophy
| Highly cited | No |
|---|