Developing Software-Dependent Artwork
Artist and Software Developers' Collaboration
Bibliographic Data
| ID | 10286014 |
|---|---|
| Authors | Salah Uddin Ahmed (0000-0002-6743-2794, Norwegian University of Science and Technology, Trondheim 7491, Norway.., corresponding author) |
| Year | 2012 |
| Volume | 45 |
| Issue | 1 |
| Pages | 92-93 |
| Publication date | 2012-02-01 |
| Open Access | No |
| Type | ARTICLE |
| Venue | Leonardo (JOURNAL) |
| Journal identifiers | ISSN: 0024-094X • E-ISSN: 1530-9282 |
| Publisher | MIT Press - Journals (PUBLISHER) |
| DOI | 10.1162/leon_a_00347 |
| OpenAlex | W2035171552 |
| Language | EN |
| Citations received | 1 |
| References cited | 1 |
Software-dependent artwork is on the increase as software use expands into every part of our lives. Sometimes artists develop this style of artwork by themselves, but more commonly they seek help from technologists, creating an opportunity for artists and software developers to collaborate. This paper presents the experience of a real-world collaboration through a case study of the development of a software-dependent artwork where students were the software developers
Art · Multimedia · Social software engineering · Software construction · Software development · Software engineering · Software walkthrough · Style (visual arts) · Visual arts · Art Education and Development · Art, Technology, and Culture · Artistic and Creative Research · Computer Science · Software
| Citations per year | 0.2 |
|---|---|
| Citation span | 2021 - 2021 (1) |
| Highly cited | No |