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The Association between Sexist Games and Diminished Empathy Remains Tenuous

Lessons from Gabbiadini et al. (2017) and Gabbiadini et al. (2016) Regarding Sensationalism and Accuracy in Media Research

Bibliographic Data

ID10922982
AuthorsChristopher J Ferguson (0000-0003-0986-7519, Stetson University, corresponding author), Chris Ferguson (0000-0002-2553-0150), M Brent Donnellan (Michigan State University)
Year2017
Volume46
Issue12
Pages2467-2474
Publication date2017-12-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueJournal of Youth and Adolescence (JOURNAL)
Journal identifiersISSN: 0047-2891 • E-ISSN: 1573-6601
PublisherSpringer Science and Business Media LLC (PUBLISHER)
DOI10.1007/s10964-017-0768-3
PMID29090373
OpenAlexW2765750379
LanguageEN
Citations received1
References cited36

Association (psychology) · Empathy · Health psychology · History of psychology · Legal psychology · Media studies · Psychoanalysis · Public health · Sensationalism · Social desirability · Sociology · Digital Games and Media · Media Influence and Health · Medicine · Psychology · Social Psychology · Sports, Gender, and Society

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  • Harking

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    Open Access•J Fox, Rachel Ralston et al.•Psychology of Women Quarterly•2014

  • Grand Theft Auto is a “Sandbox” Game, but There are Weapons, Criminals, and Prostitutes in the Sandbox

    Open Access•Alessandro Gabbiadini, Brad J Bushman et al.•Journal of Youth and Adolescence•2017

  • Effects of exposure to sex-stereotyped video game characters on tolerance of sexual harassment

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  • Overstated evidence for short-term effects of violent games on affect and behavior

    Open Access•Joseph Hilgard, Christopher R Engelhardt et al.•Psychological Bulletin•2017

  • Violent Movies and Severe Acts of Violence

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Unique citing works1
Citations per year0,13
Citation span2018 - 2018 (1)
Citation velocityhistorical
Highly citedNo
Citation typesNeutral: 1

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