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Beyond playful learning – Serious games for the human-centric digital transformation of production and a design process model

Bibliographic Data

ID11237948
AuthorsPhilipp Brauner (0000-0003-2837-5181, RWTH Aachen University, corresponding author), Martina Ziefle (0000-0002-6105-4729, RWTH Aachen University)
Year2022
Volume71
Pages102140
Publication date2022-11-01
Open AccessYes
TypeARTICLE
VenueTechnology in Society (JOURNAL)
Journal identifiersISSN: 0160-791X • E-ISSN: 1879-3274
PublisherElsevier BV (PUBLISHER)
DOI10.1016/j.techsoc.2022.102140
OpenAlexW4306167659
LanguageEN
Citations received7
References cited58

The digital transformation of production (“Industry 4.0”) has the potential to enormously accelerate and improve the efficiency of manufacturing processes and value chains. But it also entails recruiting new employees, as well as re- and upskilling current employees of diverse ages groups for new and increasingly more complex tasks to manage increasingly more complex information. In this article we present an overview and meta perspective on serious games as a human-centric methodology. We discuss how these can contribute to 1) learning how operators react to complex situations and how they deal with incomplete, uncertain, or fuzzy information, 2) understanding how operators of production systems and production networks can be supported by human-centric industrial user interfaces, and 3) enable operators to act appropriately in complex and dynamic cyber-physical production systems. We present an actionable adaptable iterative process model for designing serious games and exemplify this model using a supply chain and quality management serious game. Further, we present empirical studies that illustrate the application of the model and suggest the utility of serious games as a learning environment, to evaluate industrial user interfaces, and to investigate human behavior in complex production environments. As such, we propose serious games as a versatile methodology to facilitate transitioning from Industry 4.0 (data-driven and interconnected) to Industry 5.0 (humane work and sustainability)

Business · Digital transformation · Industry 4.0 · Knowledge management · Process (computing · Process management · Production (economics · Quality (philosophy · Risk analysis (engineering · Supply chain · Sustainability · Big Data and Business Intelligence · Computer Science · Digital Transformation in Industry · Persona Design and Applications · Marketing

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Citations per year2.33
Citation span2023 - 2026 (4)
Highly citedNo

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