Social media and the co-production of bodies online
Bergson, Serres and Facebook’s Timeline
Bibliographic Data
| ID | 11268403 |
|---|---|
| Authors | Lewis Goodings (0009-0009-3439-4435, University of Roehampton, corresponding author), Ian Tucker (0000-0002-1314-2222, University of East London) |
| Year | 2014 |
| Volume | 36 |
| Issue | 1 |
| Pages | 37-51 |
| Publication date | 2014-01-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Media Culture & Society (JOURNAL) |
| Journal identifiers | ISSN: 0163-4437 • E-ISSN: 1460-3675 |
| Publisher | SAGE Publications (PUBLISHER • US) |
| DOI | 10.1177/0163443713507813 |
| OpenAlex | W1998071602 |
| Language | EN |
| Citations received | 10 |
| References cited | 15 |
Social media’s networked form of communication provides people with bodies that are combinations of embodied and technologically mediated action. This creates multiple forms of visibility within the infospheres (Terranova) of social media, which require simultaneous production of bodies in and through offline and online spaces. Bergson’s non-dualistic model of bodies as images addresses the challenges of experiencing ‘bodies online’; understood as expressions that blur the subject–object and representation–being dualisms. This article explores how socially mediated bodies are disposed for action in ways that involve negotiating communication through the mediated noise (Serres) of social media, along with managing bodies that are faced with the spatialisation of time through new features such as Facebook’s Timeline
Action (physics · Aesthetics · Art · Embodied cognition · Epistemology · Internet privacy · Media studies · Negotiation · Object (grammar · Political science · Representation (politics · Social media · Social science · Sociology · Subject (documents · Timeline · Visibility · World Wide Web · Computer Science · Cybernetics and Technology in Society · History · Philosophical and Theoretical Analysis · Philosophy · Visual Culture and Art Theory
The Manufacture of Soft Eroticism in Complicit Edge Ball Games
‘Not the Real Me’
The emotional in-formation of digital life
Medicated bodies
Gettin’ a little crafty
Digital Solidarity, Analogue Mobilization
Narratives in numbers
Sensing Bodies and Digitally Mediated Distress
Temporalities of peer support
Snapchat memory and youth digital sexual cultures
The Social Psychology of Experience
Transforming Past Agency and Action in the Present
New Philosophy for New Media
The Order of Things
Friends, Friendsters, and Top 8
We Have Never Been Modern
Parables for the Virtual
Social Network Sites
Remembering the Technological Unconscious by Foregrounding Knowledges of Position
The Body Multiple
Simians, Cyborgs, and Women
Performing the Past in Electronic Archives
| Unique citing works | 10 |
|---|---|
| Citations per year | 0,83 |
| Citation span | 2014 - 2026 (13) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 9 |