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Virtual reality in the EAP classroom

Creating immersive, interactive, and accessible experiences for international students

Bibliographic Data

ID11437412
AuthorsKatie Coleman (University of Michigan, corresponding author), Brian Derry (University of Michigan)
Year2023
Volume56
Issue1
Pages157-160
Publication date2023-01-01
Open AccessYes
TypeARTICLE
VenueLanguage Teaching (JOURNAL)
Journal identifiersISSN: 0261-4448 • E-ISSN: 1475-3049
PublisherCambridge University Press (CUP) (PUBLISHER)
DOI10.1017/s0261444822000210
OpenAlexW4297540275
LanguageEN
Citations received2
References cited4

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Action (physics · Content (measure theory · Human–computer interaction · Multimedia · Virtual reality · Computer Science · EFL/ESL Teaching and Learning · Mathematics · Online and Blended Learning · Reflective Practices in Education

  • Instructional design of a gamified immersive information-contextual learning environment for foreign language teacher training in tourism

    Open Access•Saltanat Nyshanova, Dinara Sarzhanova et al.•Frontiers in Education•2026

  • Is game-based language learning general or specific-oriented? Exploring the applicability of mobile virtual realities to medical English education in the middle east

    Open Access•Ali Derakhshan, Timothy Teo et al.•Computers & Education•2024

  • Virtual reality in language learning

    Antigoni Parmaxi•Interactive Learning Environments•2023

  • Effects of peer assessment within the context of spherical video-based virtual reality on EFL students’ English-Speaking performance and learning perceptions

    Open Access•Shu-Yun Chien, Gwo-Jen Hwang et al.•Computers & Education•2020

Citations per year1
Citation span2024 - 2026 (3)
Highly citedNo

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