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Selling Gender

Associations of Box Art Representation of Female Characters With Sales for Teen- and Mature-rated Video Games

Bibliographic Data

ID11997654
AuthorsChristopher E Near (0000-0002-7007-5396, University of Michigan, corresponding author)
Year2012
Volume68
Issue3-4
Pages252-269
Publication date2012-10-24
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueSex Roles (JOURNAL)
Journal identifiersISSN: 0360-0025 • E-ISSN: 1573-2762
PublisherSpringer Science+Business Media (PUBLISHER • DE)
DOI10.1007/s11199-012-0231-6
PMID23467816
PMCIDPMC3586322
OpenAlexW2064360198
LanguageEN
Citations received15
References cited33

Advertising · Business · Human sexuality · Multimedia · Order (exchange · Representation (politics · Sample (material · Sexualization · Sociology · Video game · Cinema and Media Studies · Digital Games and Media · Gender Studies · Media, Gender, and Advertising · Psychology · Social Psychology

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Unique citing works15
Citations per year1.5
Citation span2016 - 2025 (10)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 15

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