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Writing precariously

Branching narratives, command, and fictive agency in risk society

Bibliographic Data

ID12342118
AuthorsShastra Deo (0000-0002-2830-4730, The University of Queensland, corresponding author)
Year2020
Volume34
Issue6
Pages887-900
Publication date2020-11-01
Open AccessNo
TypeARTICLE
VenueContinuum (JOURNAL)
Journal identifiersISSN: 1030-4312 • E-ISSN: 1469-3666
PublisherTaylor & Francis (PUBLISHER • GB)
DOI10.1080/10304312.2020.1842129
OpenAlexW3099637956
LanguageEN
References cited14

Contemporary risk society has caused many creative practitioners to question the role, effect, and potential of their practice. In seeking to find a means by which creative writing can do something in the real world, this article examines the use of directive speech acts – such as commands, requests, and invitations – in print and digital branching narratives and choose-your-own-adventure texts. I focus on The Throne of Zeus, Depression Quest, and Queers in Love at the End of the World, investigating both standard directives and what I classify as ‘latent’ directives: commands ‘hidden’ within the text, taking forms such as styled hyperlinks and typographical notes and citations. Deploying Aarseth’s definitions of ergodic literature, DelConte’s concept of partially-coincident narration, and Juul’s ludological theory of the half-real, I find that the directives featured in these texts step beyond their fictional context, operating as true speech acts within our stretched-out present and collapsed temporal horizon, thereby strengthening the texts’ overall illocutionary goal. These texts speak to and of the precarity of our present time, embodying – and allowing a reader to embody – lived experiences of extended nows, and allowing us to take control in acting towards a present-to-be

Adventure · Agency (philosophy · Art · Art history · Context (archaeology · Hyperlink · Literature · Media studies · Narrative · Social science · Sociology · Web page · World Wide Web · Computer Science · Digital Games and Media · Gender, Feminism, and Media · History · Posthumanist Ethics and Activism

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Highly citedNo

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