Building better learning and learning better building, with learners rather than for learners
Bibliographic Data
| ID | 12428279 |
|---|---|
| Authors | Farid Mokhtar Noriega (Camilo José Cela University, corresponding author), Stephen Heppell (Camilo José Cela University), Nieves Segovia Bonet, Julliette Heppell |
| Editors | John Moravec |
| Year | 2013 |
| Volume | 21 |
| Issue | 2 |
| Pages | 138-148 |
| Publication date | 2013-05-08 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | On the Horizon The International Journal of Learning Futures (JOURNAL) |
| Journal identifiers | ISSN: 1074-8121 • E-ISSN: 2054-1708 |
| Publisher | Emerald Publishing Limited (PUBLISHER • GB) |
| DOI | 10.1108/10748121311323030 |
| OpenAlex | W2107652874 |
| Language | EN |
| Citations received | 4 |
| References cited | 17 |
Purpose The purpose of this paper is to describe the relevant role of users/learners as designers/creators of meaningful and effective learning places and spaces in both digital and virtual worlds. Design/methodology/approach The paper is based on research and observation of changing trends in users' behavior in physical and digital collaborative workplaces and spaces all over the world. Findings In this third millennium, the new spirit of knowmadic workers and learners is breaking down old design concepts and rules. The progressively more subtle frontier between virtual and physical learning environments and working environments is changing the use by, and the behavior of, learners in these places and spaces. In this context, the transversal‐thinking, designer‐guided paradigm is rendered effectively useless. The era of user‐led design has started. User‐oriented design is an old trend; it has changed over time. In societies and economies based on learning, reflection and constant collaboration, the individualistic design guru has no place. Originality/value This paper discusses the evolving strategic role of users/learners as designers and co‐creators of their own places. Traditional design criteria and theories are outdated. The role of the designer as master/creator is not compatible with the collegiate and collaborative, reflective spirit of knowmadic learners. A consequence is a requirement for new strategies and a redefinition of the designer's role in the creation of space. The axis of design control has shifted
Context (archaeology · Knowledge management · Mathematics education · Originality · Sociology · Value (mathematics · Computer Science · Design Education and Practice · Educational Environments and Student Outcomes · Psychology · Social Psychology · Virtual Reality Applications and Impacts
The McDonaldization of Society
Groundswell
The lived experience of learners' use of new media in distance teaching and learning
The Wizard of Oz Effect and a new Emerald City
The future of the university
Collaborative teaching and learning
Using learning environments as a metaphor for educational change
Building creativity
The Future of the University
The McDonaldization Thesis
| Unique citing works | 4 |
|---|---|
| Citations per year | 0,4 |
| Citation span | 2016 - 2023 (8) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 4 |