Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Desirable work

Creative autonomy and the everyday turn in game production

Bibliographic Data

ID12655083
AuthorsChris J Young (0000-0001-9424-6922, University of Toronto Mississauga, corresponding author)
Year2023
Volume26
Issue10
Pages5983-5998
Publication date2023-01-04
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueNew Media & Society (JOURNAL)
Journal identifiersISSN: 1461-4448 • E-ISSN: 1461-7315
PublisherSAGE Publishing (PUBLISHER • US)
DOI10.1177/14614448221146480
PMID39314639
OpenAlexW4313590084
LanguageEN
Citations received3
References cited27

Based on an ethnography of gamemaking in the Toronto game development scene, I introduce the concept of the everyday gamemaker to reveal how the everyday turn of game production work has transformed the identities of gameworkers. Whereas, previous research has documented the extensive self-exploitation and willingness of creative workers to accept difficult and precarious working conditions, I uncover how everyday gamemakers "make-do" with these modes of cultural production by their desires to going it alone as independent gamemakers, establish second careers through employment and craft work, and find professional development opportunities to make games. I argue these desires shape the nuanced work and leisure identities of everyday gamemakers and evoke their widespread struggle to achieve creative autonomy in the circuits of game production

Aesthetics · Art · Autonomy · Economics · Epistemology · Everyday life · Microeconomics · Political science · Production (economics · Sociology · Turn-taking · Work (physics · Communication · Cultural Industries and Urban Development · Digital Games and Media · Engineering · Gender, Feminism, and Media · Philosophy · Psychology · Social Psychology

  • Play to earn

    Open Access•J Hou, Xuanbo Liu•Global Media and China•2026

  • How time flows making games

    Open Access•Caroline Pelletier•European Journal of Cultural…•2023

  • Sportswork – Towards a Notion of Good Work for Athletes

    Open Access•Kate Oakley•Journal of Cultural Analysis and…•2024

  • Creative Labour

    David Hesmondhalgh, Sarah Baker•Creative Labour•2013

  • Cruel Optimism

    Lauren Berlant, Lauren Gail Berlant•Cruel Optimism•2011

  • Scene Tracing

    Open Access•Chris J Young•Lateral•2022

  • The paradoxes of precarious labour in observational documentaries today

    Mike Meneghetti•New Review of Film and Television…•2020

  • From aggressively formalised to intensely in/formalised

    Open Access•B Keogh•Creative Industries Journal•2019

  • Developer's Dilemma

    Casey O’donnell, Casey O'Donnell et al.•Developer's Dilemma•2014

  • Global Games

    Aphra Kerr•Global Games•2017

  • The Unity Game Engine and the Circuits of Cultural Software

    Open Access•B Nicoll, B Keogh•The Unity Game Engine and the…•2019

  • Game Production Studies

    Open Access•Olli Sotamaa, Jan Švelch et al.•Game Production Studies•2025

  • Venture Labor

    Gina Neff•Venture labor•2012

  • Lost in the App Store

    Open Access•D B Nieborg, Chris Young et al.•Canadian Journal of Communication•2019

  • Precarity and Why Indie Game Developers Can’t Save Us from Racism

    Open Access•Sam Srauy•Television & New Media•2019

  • Speaking in Public

    Open Access•Suzanne De Castell, Karen Skardzius•Television & New Media•2019

  • Building Momentum for Collectivity in the Digital Game Community

    Open Access•Johanna Weststar, Marie‐josée Legault•Television & New Media•2019

  • Contested Formations of Digital Game Labor

    Open Access•Greig De Peuter, Chris J Young•Television & New Media•2019

  • Outsourcing Digital Game Production

    Open Access•Anna Ozimek•Television & New Media•2019

  • The cruel optimism of “good crunch”

    Open Access•Amanda C Cote, Brandon C Harris•New Media & Society•2021

  • Megabooth

    Open Access•Felan Parker, Jennifer R Whitson et al.•New Media & Society•2017

  • The romance of work

    Open Access•Brendan Duffy•International Journal of Cultural…•2015

  • Entrepreneurial Labor among Cultural Producers

    Gina Neff, Elizabeth Wissinger et al.•Social Semiotics•2005

  • Creativity, Precarity and Illusio

    Open Access•Steven Threadgold•Cultural Sociology•2018

Unique citing works3
Citations per year1
Citation span2023 - 2026 (4)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 3

Tools

Open DOIOpen Access
Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae