Pular para o conteúdo principal

ETHNOS_APP

Início • Busca • Periódicos • Lista 0

The Affective Labor and Performance of Live Streaming on Twitch.tv

Dados Bibliográficos

ID12756463
AutoresJamie Woodcock (0000-0001-7097-305X, University of Oxford, autor correspondente), M R Johnson (0000-0003-4622-650X, University of Alberta)
Ano2019
Volume20
Fascículo8
Páginas813-823
Data de publicação2019-05-29
Peer ReviewedSim
Open AccessSim
TipoARTICLE
PeriódicoTelevision & New Media (JOURNAL)
Identificadores do periódicoISSN: 1527-4764 • E-ISSN: 1552-8316
EditoraSAGE Publishing (PUBLISHER • US)
DOI10.1177/1527476419851077
OpenAlexW2946965146
IdiomaEN
Citações recebidas105
Referências citadas23

This article explores affective and immaterial labor on the leading live-streaming platform, Twitch.tv, which boasts over one hundred million regular viewers and two million regular broadcasters. This labor involves digitally mediated outward countenance, including being friendly to viewers, soliciting donations, building parasocial intimacy with spectators, and engaging audiences through humor. We offer an examination of streamers broadcasting as a “character,” which we situate within the context of play becoming work, the labor of performance and acting, and the economic compulsions that shape cultural labor on Twitch. We draw on hundred interviews with professional and aspiring-professional game broadcasters conducted in 2016 and 2017 at gaming events across the United Kingdom, the United States, Germany, and Poland, alongside ethnographic research. This inquiry into the dynamics of digital games and labor underscores the importance of studying live streaming as part of a wider critical investigation of contemporary digital work

Advertising · Broadcasting (networking · Business · Character (mathematics · Context (archaeology · Dynamics (music · Emotional labor · Ethnography · Media studies · Sociology · Work (physics · Cinema and Media Studies · Computer Science · Digital Games and Media · Engineering · Gender, Feminism, and Media · History · Psychology · Social Psychology

  • The algorithmic capture of subjectivity

    Open Access•Srđan Prodanović, Milan Urošević•Subjectivity•2026

  • Capital Lúdico

    Open Access•André Fagundes Pase, Letícia Dallegrave et al.•Fronteiras - estudos midiáticos•2020

  • More than selling food

    Open Access•Yuqi Yang•International Journal of Cultural…•2026

  • Understanding Virtual Gifting in Live Streaming by the Theory of Planned Behavior

    Open Access•Yi Xu, Yixin Ye et al.•Human Behavior and Emerging…•2022

  • Platform Capitalism, Labour, and Social Reproduction in South Korea

    Open Access•Ahlem Faraoun•Journal of Contemporary Asia•2026

  • The Socio-Technical Entanglements of Live Streaming on TWITCH.TV

    Open Access•M R Johnson, Jamie Woodcock•AoIR Selected Papers of Internet…•2020

  • Sociality and Monetization on Live Streaming Platforms

    Open Access•Nick Bowman, M R Johnson et al.•AoIR Selected Papers of Internet…•2020

  • Exploring Video-Game Production’s Contingency on Live-Streaming Platforms

    Open Access•Charis Papaevangelou, Charilaos Papaevangelou et al.•AoIR Selected Papers of Internet…•2021

  • Watch and yearn? Effects of watching gambling livestreams on cravings

    Open Access•Raymond Wu, Brett Abarbanel et al.•Journal of Behavioral Addictions•2024

  • Why does Gen Z watch virtual streaming VTube anime videos with avatars on Twitch

    Open Access•Yijin Li•Online Media and Global…•2023

  • If I’m not Streaming, I’m not Earning

    Open Access•A Fung, Milan Ismangil et al.•Online Media and Global…•2022

  • Sexualized culture on livestreaming platforms

    Open Access•Kristel Anciones-Anguita, Mirian Checa Romero•Humanities and Social Sciences…•2024

  • Play, watch, share

    Open Access•Qian Zhang, Qiaohe Zhang et al.•Humanities and Social Sciences…•2025

  • Twitch as a privileged locus to analyze young people’s attitudes in the climate change debate

    Open Access•Andrés Navarro, Francisco J Tapiador•Humanities and Social Sciences…•2023

  • Trabajo afectivo y explotación

    Open Access•Diana García-Catena, Diana García Catena•Sociología Histórica•2026

  • Understanding Memetic Media and Collective Identity Through Streamer Persona on Twitch.tv

    Open Access•Nathan J Jackson•Persona Studies•2021

  • Behind the Streams

    Open Access•M R Johnson, Mark Johnson•Culturas Midiáticas•2023

  • Regulating Zhibo in China

    Open Access•Yuanbo Qiu, Tim Dwyer et al.•Policy & Internet•2023

  • Influencer regulations, governance and sociocultural issues in Asia

    Open Access•C Abidin, Jian Xu et al.•Policy & Internet•2025

  • “Tedious by Design.” Institutionalized Labor of Content Creators in the Game as a Service Model

    Open Access•Mateusz Felczak•Przegląd Kulturoznawczy•2022

  • “Lucrative yet destructive”

    Open Access•M R Johnson, Nathan J Jackson et al.•Discourse & Communication•2026

  • We’re All Friends Here

    Alexander E Carter, Mariea Grubbs Hoy•Journal of Interactive Advertising•2024

  • Systemic issues with narratives of identity

    Open Access•Mateusz Felczak•Convergence The International…•2023

  • Predictors of parasocial interaction and relationships in live streaming

    Open Access•Caitlin McLaughlin, Donghee Yvette Wohn•Convergence The International…•2021

  • Community Grievances, personal responsibility, and DIY protection

    Open Access•Christine Tomlinson•Convergence The International…•2024

  • Livestreaming from the bedroom

    Open Access•B Ruberg, Daniel Lark•Convergence The International…•2021

  • Humanising gaming? The politics of posthuman agency in autobiographical videogames

    Open Access•Rob Gallagher•Convergence The International…•2022

  • Effects of parasocial affinity and gender on live streaming fans’ motivations

    Open Access•Ali Kneisel, Miglena Sternadori•Convergence The International…•2023

  • The role of language comprehension in viewing video game live-streams

    Open Access•Jotaro Tasaki, Hendrik Engelbrecht et al.•International Journal of…•2026

  • Education in cinematography and VR- technologies

    Yanni Liao•Interactive Learning Environments•2024

  • Extending the personal branding affordances typology to parasocial interaction with public figures on social media

    Open Access•Andrew M Ledbetter, Colten Meisner•Computers in Human Behavior•2021

  • Does game-irrelevant chatting stimulate high-value gifting in live streaming? A session-level perspective

    Open Access•Han Zhang, Yang Yang et al.•Computers in Human Behavior•2023

  • Why do Chinese people consume video game live streaming on the platform? An exploratory study connecting affordance-based gratifications, user identification, and user engagement

    Open Access•J P Zhang, Jing Zhang et al.•Telematics and Informatics•2024

  • Ghost in the livestream

    Open Access•Hongtao Luo, Dongdong Shi•Asian Journal of Communication•2026

  • “Selling Poverty” on Kuaishou

    Open Access•J Hou, Yanhui Zhang•Global Media and China•2022

  • Play to earn

    Open Access•J Hou, Xuanbo Liu•Global Media and China•2026

  • Trabajemos juntos

    Open Access•Álex Buitrago, Alberto Martín García et al.•Revista de Comunicacion•2022

  • The revenge of ‘tribal’ toxic masculinity

    Open Access•Philippa Adams, Philippa R Adams et al.•Journal of Visual Culture•2025

  • Gamer identities of video game live streamers with disabilities

    Sky LaRell Anderson, M R Johnson•Information Communication & Society•2022

  • Frictions and flows in Twitch’s platform economy

    Open Access•Nathan J Jackson, Mark R Johnson•Information Communication & Society•2024

  • Gifting, gamification, and queer digital intimacy

    Open Access•Wei-Ping Chen, Kuan-Ling Lai•Information Communication & Society•2026

  • Room with a viewership

    Christine H Tran•Information Communication & Society•2024

  • Building viewer engagement through interaction rituals on Twitch.tv

    Open Access•Henrik Jodén, Jacob Strandell•Information Communication & Society•2022

  • Real Life in Real Time

    Open Access•John Brewer, Bonnie Ruberg et al.•Real Life in Real Time•2023

  • Clustered governance

    Open Access•Rendan Liu•Information Communication & Society•2026

  • The interactive synopticon

    Open Access•Harmata Aboubakar•New Media & Society•2026

  • A reflexive performance of caution in a cryptocurrency fraud encounter

    Suleman Lazaru•International Review of Sociology•2026

  • Gigging in the gig economy

    Open Access•F Vandenberg, Carolina Dalla Chiesa•Poetics•2026

  • Postscript

    Open Access•Nick Dyer‐witheford, Greig De Peuter•Games and Culture•2020

  • Behind the Streams

    Open Access•M R Johnson•Games and Culture•2021

  • Live play, live sex

    Open Access•B Ruberg•Sexualities•2022

  • Digital Work, Emotion Commodification, and Moral Legitimacy

    Yuting Liu•Youth and Globalization•2024

  • Social and Organizational Dynamics in Multiplayer Gaming

    Open Access•Arianna Boldi, Marta Viola et al.•Cyberpsychology Behavior and…•2026

  • Regulation by users – the crowdsourced adjudication entities and emerging regulabour on Douyin

    Yuanbo Qiu, Yunjuan Luo•Information Communication & Society•2026

  • Platform super user

    Open Access•Bethany Berard, Sarah E K Smith et al.•Convergence The International…•2026

  • He’s a literal God at this game, she should sell thongs

    Open Access•Shona Rooney•Convergence The International…•2026

  • A Labor of (Queer) Love

    Open Access•Jordan Youngblood•Television & New Media•2022

  • Beauty From the Waist Up

    Open Access•Christopher J Persaud, Matthew E Perks•Television & New Media•2022

  • Love You, Bro”

    Open Access•Tess Welch•Television & New Media•2022

  • Gaming the gift

    Open Access•Josh Jarrett•Journal of Consumer Culture•2021

  • Playing on hard

    Open Access•Ben Scholl•New Media & Society•2024

  • Obscene, pornographic, or otherwise objectionable”

    Open Access•B Ruberg•New Media & Society•2020

  • From livelihood to livestream

    Open Access•Xin Xia, Zhongxuan Lin•New Media & Society•2025

  • Humour and Comedy in Digital Game Live Streaming

    Open Access•M R Johnson•New Media & Society•2022

  • The platformization of emotions

    Open Access•Ting He, He Ting et al.•New Media & Society•2025

  • It’s a mix of authenticity and complete fabrication” Emotional camping

    Open Access•Evie Psarras•New Media & Society•2020

  • Gender moderation and moderating gender

    Open Access•Andrew Zolides•New Media & Society•2020

  • Beyond subcultures

    Open Access•Giulio Pitroso•New Media & Society•2025

  • Downplay the sexy, emphasize the studious

    Open Access•Zhenyu Zhang•International Journal of Cultural…•2026

  • Vulgar livestreaming spectacle? Wanghong urbanism, digital platform and precarity in Laojie, Shenzhen

    Open Access•Boris L F Pun, Fengming Guo et al.•International Journal of Cultural…•2025

  • Periodismo deportivo en plataformas crecientes

    Open Access•Cristian Ramón Marín Sanchiz, José María Valero-Pastor et al.•Estudios sobre el Mensaje…•2022

  • Currying Favour with the Algorithm

    Open Access•Brittany Palatchie, A Beban et al.•Sexuality & Culture•2024

  • Making Money on OnlyFans? A Study on the Promotion of Erotic Content Platforms on Social Media and their Influence on Adolescents

    Open Access•Kristel Anciones Anguita, Mirian Checa Romero•Sexuality & Culture•2025

  • Revisiting parasocial and trans-parasocial concepts in live streaming

    Wei Guo, Gwen G Z Wei et al.•Internet Research•2026

  • Streaming media

    Open Access•Mads Møller Tommerup Andersen, Marika Lüders•MedieKultur Journal of media and…•2021

  • An affective atmosphere of captivation

    Open Access•Gulinigaer Yishake, June Wang•Geoforum•2025

  • Motivations for the Use of Video Game Streaming Platforms

    Open Access•Luis Javier Cabeza-Ramírez, Sandra María Sánchez Cañizare et al.•International Journal of…•2020

  • Streaming your Identity

    Open Access•Guo Freeman, Donghee Yvette Wohn•Computer Supported Cooperative…•2020

  • Alexandria Ocasio-Cortez y Twitch

    Alejandro Cerqueira-Sobrino•TSN Transatlantic Studies Network•2020

  • Femboys in the Factory

    Alexis Davin•TSQ Transgender Studies Quarterly•2024

  • You’ve Got to Put in the Time”

    Open Access•Juan Carlos Escobar-Lamanna•Societies•2024

  • Networked Responses to Networked Harassment? Creators’ Coordinated Management of “Hate Raids” on Twitch

    Open Access•Colten Meisner•Social Media + Society•2023

  • The cultural logic of the attention economy

    Shaohua Guo•East Asian Journal of Popular…•2025

  • Reaction value

    Open Access•W Davies•Distinktion Journal of Social…•2024

  • Take the Keys to the Happy Hob Hotel”

    Open Access•William Dunkel•Games and Culture•2024

  • Digital Intimacy in Real Time

    Open Access•B Ruberg, John Brewer•Television & New Media•2022

  • Spatializing the emerging geography of urban system in China

    Open Access•Zou Lin, Lyu Guoqing et al.•Cities•2023

  • Catching eyes of social media wanderers

    Open Access•Xiao Fu, Xinyi Liu et al.•Tourism Management•2024

  • Moderating for a friend of mine

    Open Access•Fan Xiao•Media Culture & Society•2024

  • Work, play, and precariousness

    Open Access•M R Johnson, Jamie Woodcock•Media Culture & Society•2021

  • Live streaming politics

    Joshua D Atkinson•Communication and Democracy•2026

  • Between convenience and connection

    Open Access•Erica Fletcher•International Journal of Cultural…•2026

  • Horror to humour

    Open Access•Xin Pan•Convergence The International…•2026

  • Performing male femininity on China’s live-streaming platform

    Open Access•Tae-Young An, T An•Convergence The International…•2025

  • Looking for gamers where they are

    Open Access•Torill Elvira Mortensen, Kristine Jørgensen•Convergence The International…•2025

  • Bodies, Brands, and Bullies

    Open Access•David Murphy, Joshua Jarrett•Social Media + Society•2024

  • And Today's Top Donator is

    Open Access•M R Johnson, Jamie Woodcock•Social Media + Society•2019

  • Lumpen utopia

    Shayan Momin•Journal of Cultural Economy•2023

  • Keeping the market afloat

    Sally Schnapper•Journal of Cultural Economy•2025

  • Emotional labor of player knockout streamers

    Open Access•Han Bao, Anqi Shang•Media International Australia•2025

  • The Managed Heart

    Arlie Russell Hochschild•Managed Heart•2012

  • Social media celebrity and the institutionalization of YouTube

    Open Access•Mingyi Hou•Convergence The International…•2019

  • The social psychology of telecommunications

    John Short•The social psychology of…•1976

  • Amateur, Autonomous, and Collaborative

    Brendan Duffy, Brooke Duffy•Critical Studies in Mass…•2015

  • The Labour of User Co-Creators

    Open Access•John Banks, Sal Humphreys•Convergence The International…•2008

  • (Not) Getting Paid to Do What You Love

    Brooke Erin Duffy, Brendan Duffy•(Not) getting paid to do what you…•2017

  • ‘It’s like the gold rush’

    Mark R Johnson, Jamie Woodcock•Information Communication & Society•2019

  • Inclusion and exclusion in the digital economy

    Mark R Johnson•Information Communication & Society•2019

  • Why do people watch others play video games? An empirical study on the motivations of Twitch users

    Open Access•Mirja Sjöblom, Max Sjöblom et al.•Computers in Human Behavior•2016

  • The socio-technical architecture of digital labor

    Open Access•Hector Postigo•New Media & Society•2014

  • Co-creative labour

    Open Access•John Banks, Mark Deuze•International Journal of Cultural…•2009

  • YouTube

    Kylie Jarrett•Continuum•2010

  • The politics of subversion

    Antonio Negri•The politics of subversion•1989

  • Parables for the Virtual

    Open Access•B Massumi, Stanley Fish et al.•Parables for the Virtual•2002

  • Meat, Mask, Burden`

    Open Access•A Hearn•Journal of Consumer Culture•2008

  • Gamification

    Open Access•Jamie Woodcock, Mark R Johnson•The Sociological Review•2018

  • Free Labor

    Tiziana Terranova•Social Text•2000

Obras citantes distintas105
Citações por ano15
Intervalo de citações2019 - 2026 (8)
Velocidade de citaçãocurrent
Altamente citadoSim
Tipos de citaçãoNeutras: 103
Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae